[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 51

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = 1561,714
Objectives[0]positionY = 6655,413
Objectives[0]positionZ = 2,560925
Objectives[0]Heading = 9,999751
Objectives[0]model = player_two
Objectives[0]variation = Custom
Objectives[0]SetWeather = ThunderStorm
Objectives[0]SetTime = 20
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 2
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 11
Objectives[0]COMPONENT_TORSO_TEXTURE = 15
Objectives[0]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 9
Objectives[0]Weapon0 = Wrench
Objectives[0]Weapon1 = SMG
Objectives[0]Weapon2 = PetrolCan
Objectives[0]Weapon3 = AssaultrifleMk2
Objectives[0]Weapon4 = Pistol50
Objectives[0]Weapon5 = Dagger
Objectives[0]Weapon6 = Knife
Objectives[0]Weapon7 = MicroSMG
Objectives[0]Weapon8 = MiniSMG
Objectives[0]mission_ActorsCount = 11
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 0
Objectives[0]mission_Actors[0]positionX = 1563,89
Objectives[0]mission_Actors[0]positionY = 6657,679
Objectives[0]mission_Actors[0]positionZ = 2,580549
Objectives[0]mission_Actors[0]Heading = 115,6303
Objectives[0]mission_Actors[0]String_Name = ig_wade
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MicroSMG
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_SMOKING_POT
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 4
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 3
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 9
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 49
Objectives[0]mission_Actors[1]Survive_Number = 0
Objectives[0]mission_Actors[1]Failed_Text = 
Objectives[0]mission_Actors[1]Remove_After = 0
Objectives[0]mission_Actors[1]positionX = 1563,117
Objectives[0]mission_Actors[1]positionY = 6656,171
Objectives[0]mission_Actors[1]positionZ = 2,566279
Objectives[0]mission_Actors[1]Heading = 41,14083
Objectives[0]mission_Actors[1]String_Name = ig_nervousron
Objectives[0]mission_Actors[1]Relationship_Group = Friend
Objectives[0]mission_Actors[1]AddBlip = True
Objectives[0]mission_Actors[1]ShowCone = False
Objectives[0]mission_Actors[1]Invincible = True
Objectives[0]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[1]AlwaysFight = True
Objectives[0]mission_Actors[1]Seeing_Range = 30
Objectives[0]mission_Actors[1]Hearing_Range = 30
Objectives[0]mission_Actors[1]CombatMovement = Offensive
Objectives[0]mission_Actors[1]weapon = MicroSMG
Objectives[0]mission_Actors[1]Variation = Custom
Objectives[0]mission_Actors[1]Task = 3
Objectives[0]mission_Actors[1]Task_Guard_Range = 5
Objectives[0]mission_Actors[1]Task_Stay_In_Range = True
Objectives[0]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[1]Task_Scenario = WORLD_HUMAN_BINOCULARS
Objectives[0]mission_Actors[1]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[1]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_HATS_INDEX = 0
Objectives[0]mission_Actors[1]PROP_HATS_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_INDEX = 0
Objectives[0]mission_Actors[1]PROP_GLASSES_TEXTURE = 0
Objectives[0]mission_Actors[1]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[1]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[0] = 2
Objectives[0]mission_Actors[1]NeededForObjectiveHint[1] = 50
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 6
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 8
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 21
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[2] = 23
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[3] = 32
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[4] = 30
Objectives[0]mission_Actors[1]NeededForObjectiveSetPlayerActor[5] = 48
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActorCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[0] = 24
Objectives[0]mission_Actors[1]NeededForObjectiveGoToActor[1] = 33
Objectives[0]mission_Actors[1]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Actors[1]NeededForObjectiveCutscene[0] = 4
Objectives[0]mission_Actors[1]NeededForObjectiveCutscene[1] = 5
Objectives[0]mission_Actors[2]Survive_Number = 0
Objectives[0]mission_Actors[2]Failed_Text = 
Objectives[0]mission_Actors[2]Remove_After = 0
Objectives[0]mission_Actors[2]positionX = 2360,985
Objectives[0]mission_Actors[2]positionY = 6649,156
Objectives[0]mission_Actors[2]positionZ = 2,194881
Objectives[0]mission_Actors[2]Heading = 263,1498
Objectives[0]mission_Actors[2]String_Name = g_m_m_mexboss_01
Objectives[0]mission_Actors[2]Relationship_Group = Enemy1
Objectives[0]mission_Actors[2]AddBlip = False
Objectives[0]mission_Actors[2]ShowCone = False
Objectives[0]mission_Actors[2]Invincible = False
Objectives[0]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[2]AlwaysFight = True
Objectives[0]mission_Actors[2]Seeing_Range = 30
Objectives[0]mission_Actors[2]Hearing_Range = 30
Objectives[0]mission_Actors[2]CombatMovement = Offensive
Objectives[0]mission_Actors[2]weapon = Unarmed
Objectives[0]mission_Actors[2]Variation = Random
Objectives[0]mission_Actors[2]Task = 0
Objectives[0]mission_Actors[2]Task_Guard_Range = 5
Objectives[0]mission_Actors[2]Task_Stay_In_Range = True
Objectives[0]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[2]Task_Scenario = NONE
Objectives[0]mission_Actors[3]Survive_Number = 0
Objectives[0]mission_Actors[3]Failed_Text = 
Objectives[0]mission_Actors[3]Remove_After = 0
Objectives[0]mission_Actors[3]positionX = 2351,399
Objectives[0]mission_Actors[3]positionY = 6661,27
Objectives[0]mission_Actors[3]positionZ = 1,305405
Objectives[0]mission_Actors[3]Heading = 220,9343
Objectives[0]mission_Actors[3]String_Name = g_m_m_mexboss_01
Objectives[0]mission_Actors[3]Relationship_Group = Friend
Objectives[0]mission_Actors[3]AddBlip = False
Objectives[0]mission_Actors[3]ShowCone = False
Objectives[0]mission_Actors[3]Invincible = False
Objectives[0]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[3]AlwaysFight = True
Objectives[0]mission_Actors[3]Seeing_Range = 30
Objectives[0]mission_Actors[3]Hearing_Range = 30
Objectives[0]mission_Actors[3]CombatMovement = Offensive
Objectives[0]mission_Actors[3]weapon = Unarmed
Objectives[0]mission_Actors[3]Variation = Random
Objectives[0]mission_Actors[3]Task = 0
Objectives[0]mission_Actors[3]Task_Guard_Range = 5
Objectives[0]mission_Actors[3]Task_Stay_In_Range = True
Objectives[0]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[3]Task_Scenario = NONE
Objectives[0]mission_Actors[4]Survive_Number = 0
Objectives[0]mission_Actors[4]Failed_Text = 
Objectives[0]mission_Actors[4]Remove_After = 0
Objectives[0]mission_Actors[4]positionX = 2334,568
Objectives[0]mission_Actors[4]positionY = 6660,25
Objectives[0]mission_Actors[4]positionZ = 3,316122
Objectives[0]mission_Actors[4]Heading = 13,69648
Objectives[0]mission_Actors[4]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[4]Relationship_Group = Friend
Objectives[0]mission_Actors[4]AddBlip = False
Objectives[0]mission_Actors[4]ShowCone = False
Objectives[0]mission_Actors[4]Invincible = True
Objectives[0]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[4]AlwaysFight = True
Objectives[0]mission_Actors[4]Seeing_Range = 30
Objectives[0]mission_Actors[4]Hearing_Range = 30
Objectives[0]mission_Actors[4]CombatMovement = Offensive
Objectives[0]mission_Actors[4]weapon = Unarmed
Objectives[0]mission_Actors[4]Variation = Random
Objectives[0]mission_Actors[4]Task = 3
Objectives[0]mission_Actors[4]Task_Guard_Range = 5
Objectives[0]mission_Actors[4]Task_Stay_In_Range = True
Objectives[0]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[4]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[0]mission_Actors[4]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[4]NeededForObjectiveGoToActor[0] = 15
Objectives[0]mission_Actors[5]Survive_Number = 0
Objectives[0]mission_Actors[5]Failed_Text = 
Objectives[0]mission_Actors[5]Remove_After = 0
Objectives[0]mission_Actors[5]positionX = 2340,177
Objectives[0]mission_Actors[5]positionY = 6656,663
Objectives[0]mission_Actors[5]positionZ = 2,746837
Objectives[0]mission_Actors[5]Heading = 49,96309
Objectives[0]mission_Actors[5]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[5]Relationship_Group = Friend
Objectives[0]mission_Actors[5]AddBlip = False
Objectives[0]mission_Actors[5]ShowCone = False
Objectives[0]mission_Actors[5]Invincible = False
Objectives[0]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[5]AlwaysFight = True
Objectives[0]mission_Actors[5]Seeing_Range = 30
Objectives[0]mission_Actors[5]Hearing_Range = 30
Objectives[0]mission_Actors[5]CombatMovement = Offensive
Objectives[0]mission_Actors[5]weapon = MiniSMG
Objectives[0]mission_Actors[5]Variation = Random
Objectives[0]mission_Actors[5]Task = 0
Objectives[0]mission_Actors[5]Task_Guard_Range = 5
Objectives[0]mission_Actors[5]Task_Stay_In_Range = True
Objectives[0]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[5]Task_Scenario = NONE
Objectives[0]mission_Actors[6]Survive_Number = 0
Objectives[0]mission_Actors[6]Failed_Text = 
Objectives[0]mission_Actors[6]Remove_After = 0
Objectives[0]mission_Actors[6]positionX = 2338,336
Objectives[0]mission_Actors[6]positionY = 6663,979
Objectives[0]mission_Actors[6]positionZ = 2,446043
Objectives[0]mission_Actors[6]Heading = 214,9519
Objectives[0]mission_Actors[6]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[6]Relationship_Group = Enemy1
Objectives[0]mission_Actors[6]AddBlip = False
Objectives[0]mission_Actors[6]ShowCone = False
Objectives[0]mission_Actors[6]Invincible = False
Objectives[0]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[6]AlwaysFight = True
Objectives[0]mission_Actors[6]Seeing_Range = 30
Objectives[0]mission_Actors[6]Hearing_Range = 30
Objectives[0]mission_Actors[6]CombatMovement = Offensive
Objectives[0]mission_Actors[6]weapon = GrenadeLauncher
Objectives[0]mission_Actors[6]Variation = Random
Objectives[0]mission_Actors[6]Task = 0
Objectives[0]mission_Actors[6]Task_Guard_Range = 5
Objectives[0]mission_Actors[6]Task_Stay_In_Range = True
Objectives[0]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[6]Task_Scenario = NONE
Objectives[0]mission_Actors[7]Survive_Number = 0
Objectives[0]mission_Actors[7]Failed_Text = 
Objectives[0]mission_Actors[7]Remove_After = 0
Objectives[0]mission_Actors[7]positionX = 2358,521
Objectives[0]mission_Actors[7]positionY = 6645,674
Objectives[0]mission_Actors[7]positionZ = 1,99144
Objectives[0]mission_Actors[7]Heading = 206,181
Objectives[0]mission_Actors[7]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[7]Relationship_Group = Friend
Objectives[0]mission_Actors[7]AddBlip = False
Objectives[0]mission_Actors[7]ShowCone = False
Objectives[0]mission_Actors[7]Invincible = False
Objectives[0]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[7]AlwaysFight = True
Objectives[0]mission_Actors[7]Seeing_Range = 30
Objectives[0]mission_Actors[7]Hearing_Range = 30
Objectives[0]mission_Actors[7]CombatMovement = Offensive
Objectives[0]mission_Actors[7]weapon = Unarmed
Objectives[0]mission_Actors[7]Variation = Random
Objectives[0]mission_Actors[7]Task = 0
Objectives[0]mission_Actors[7]Task_Guard_Range = 5
Objectives[0]mission_Actors[7]Task_Stay_In_Range = True
Objectives[0]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[7]Task_Scenario = NONE
Objectives[0]mission_Actors[8]Survive_Number = 0
Objectives[0]mission_Actors[8]Failed_Text = 
Objectives[0]mission_Actors[8]Remove_After = 0
Objectives[0]mission_Actors[8]positionX = 2357,631
Objectives[0]mission_Actors[8]positionY = 6644,499
Objectives[0]mission_Actors[8]positionZ = 2,127273
Objectives[0]mission_Actors[8]Heading = 64,95776
Objectives[0]mission_Actors[8]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[8]Relationship_Group = Enemy1
Objectives[0]mission_Actors[8]AddBlip = False
Objectives[0]mission_Actors[8]ShowCone = False
Objectives[0]mission_Actors[8]Invincible = False
Objectives[0]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[8]AlwaysFight = True
Objectives[0]mission_Actors[8]Seeing_Range = 30
Objectives[0]mission_Actors[8]Hearing_Range = 30
Objectives[0]mission_Actors[8]CombatMovement = Offensive
Objectives[0]mission_Actors[8]weapon = GrenadeLauncher
Objectives[0]mission_Actors[8]Variation = Random
Objectives[0]mission_Actors[8]Task = 0
Objectives[0]mission_Actors[8]Task_Guard_Range = 5
Objectives[0]mission_Actors[8]Task_Stay_In_Range = True
Objectives[0]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[8]Task_Scenario = NONE
Objectives[0]mission_Actors[9]Survive_Number = 0
Objectives[0]mission_Actors[9]Failed_Text = 
Objectives[0]mission_Actors[9]Remove_After = 0
Objectives[0]mission_Actors[9]positionX = 2332,638
Objectives[0]mission_Actors[9]positionY = 6651,832
Objectives[0]mission_Actors[9]positionZ = 4,237567
Objectives[0]mission_Actors[9]Heading = 130,2967
Objectives[0]mission_Actors[9]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[9]Relationship_Group = Friend
Objectives[0]mission_Actors[9]AddBlip = False
Objectives[0]mission_Actors[9]ShowCone = False
Objectives[0]mission_Actors[9]Invincible = False
Objectives[0]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[9]AlwaysFight = True
Objectives[0]mission_Actors[9]Seeing_Range = 30
Objectives[0]mission_Actors[9]Hearing_Range = 30
Objectives[0]mission_Actors[9]CombatMovement = Offensive
Objectives[0]mission_Actors[9]weapon = MiniSMG
Objectives[0]mission_Actors[9]Variation = Random
Objectives[0]mission_Actors[9]Task = 0
Objectives[0]mission_Actors[9]Task_Guard_Range = 5
Objectives[0]mission_Actors[9]Task_Stay_In_Range = True
Objectives[0]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[9]Task_Scenario = NONE
Objectives[0]mission_Actors[10]Survive_Number = 0
Objectives[0]mission_Actors[10]Failed_Text = 
Objectives[0]mission_Actors[10]Remove_After = 0
Objectives[0]mission_Actors[10]positionX = 2330,897
Objectives[0]mission_Actors[10]positionY = 6641,074
Objectives[0]mission_Actors[10]positionZ = 4,896727
Objectives[0]mission_Actors[10]Heading = 299,9459
Objectives[0]mission_Actors[10]String_Name = g_m_y_mexgang_01
Objectives[0]mission_Actors[10]Relationship_Group = Enemy1
Objectives[0]mission_Actors[10]AddBlip = False
Objectives[0]mission_Actors[10]ShowCone = False
Objectives[0]mission_Actors[10]Invincible = False
Objectives[0]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[10]AlwaysFight = True
Objectives[0]mission_Actors[10]Seeing_Range = 30
Objectives[0]mission_Actors[10]Hearing_Range = 30
Objectives[0]mission_Actors[10]CombatMovement = Offensive
Objectives[0]mission_Actors[10]weapon = GrenadeLauncher
Objectives[0]mission_Actors[10]Variation = Random
Objectives[0]mission_Actors[10]Task = 0
Objectives[0]mission_Actors[10]Task_Guard_Range = 5
Objectives[0]mission_Actors[10]Task_Stay_In_Range = True
Objectives[0]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[10]Task_Scenario = NONE
Objectives[0]mission_Vehicles = 4
Objectives[0]mission_Vehicles[0]positionX = 1570,887
Objectives[0]mission_Vehicles[0]positionY = 6671,913
Objectives[0]mission_Vehicles[0]positionZ = 0,1204675
Objectives[0]mission_Vehicles[0]Heading = 280,749
Objectives[0]mission_Vehicles[0]Name = Dinghy
Objectives[0]mission_Vehicles[0]Model = dinghy4
Objectives[0]mission_Vehicles[0]PrimaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 4
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 10
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[1] = 18
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[1] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[2] = 25
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[2] = 0
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[3] = 34
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 23
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 32
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]positionX = 2353,637
Objectives[0]mission_Vehicles[1]positionY = 6650,923
Objectives[0]mission_Vehicles[1]positionZ = 0,8577459
Objectives[0]mission_Vehicles[1]Heading = 126,0167
Objectives[0]mission_Vehicles[1]Name = Rimorchiatore
Objectives[0]mission_Vehicles[1]Model = tug
Objectives[0]mission_Vehicles[1]PrimaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]SecondaryColor = Chrome
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = False
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = False
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForObjectiveHintCount = 2
Objectives[0]mission_Vehicles[1]NeededForObjectiveHint[0] = 14
Objectives[0]mission_Vehicles[1]NeededForObjectiveHint[1] = 16
Objectives[0]mission_Vehicles[2]positionX = 1563,317
Objectives[0]mission_Vehicles[2]positionY = 6646,776
Objectives[0]mission_Vehicles[2]positionZ = 2,39565
Objectives[0]mission_Vehicles[2]Heading = 343,2397
Objectives[0]mission_Vehicles[2]Name = Bodhi
Objectives[0]mission_Vehicles[2]Model = bodhi2
Objectives[0]mission_Vehicles[2]PrimaryColor = MetallicBlazeRed
Objectives[0]mission_Vehicles[2]SecondaryColor = PureWhite
Objectives[0]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[2]HasPearlescent = False
Objectives[0]mission_Vehicles[2]Livery = 0
Objectives[0]mission_Vehicles[2]DirtLevel = 15
Objectives[0]mission_Vehicles[2]LockedForPlayer = False
Objectives[0]mission_Vehicles[2]Locked = False
Objectives[0]mission_Vehicles[2]Alarm = False
Objectives[0]mission_Vehicles[2]HotWired = False
Objectives[0]mission_Vehicles[2]Invincible = True
Objectives[0]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[2]Remove_After = 0
Objectives[0]mission_Vehicles[2]Survive_Number = 0
Objectives[0]mission_Vehicles[2]Failed_Text = 
Objectives[0]mission_Vehicles[2]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[2]NeededForVehicleObjectiveNumber[0] = 39
Objectives[0]mission_Vehicles[2]NeededForVehicleIndex[0] = 2
Objectives[0]mission_Vehicles[3]positionX = 1989,48
Objectives[0]mission_Vehicles[3]positionY = 3813,41
Objectives[0]mission_Vehicles[3]positionZ = 31,63076
Objectives[0]mission_Vehicles[3]Heading = 139,202
Objectives[0]mission_Vehicles[3]Name = Faggio Sport
Objectives[0]mission_Vehicles[3]Model = faggio
Objectives[0]mission_Vehicles[3]PrimaryColor = MetallicOrange
Objectives[0]mission_Vehicles[3]SecondaryColor = MetallicAnthraciteGray
Objectives[0]mission_Vehicles[3]PearlescentColor = MetallicBlack
Objectives[0]mission_Vehicles[3]HasPearlescent = False
Objectives[0]mission_Vehicles[3]Livery = 0
Objectives[0]mission_Vehicles[3]DirtLevel = 0
Objectives[0]mission_Vehicles[3]LockedForPlayer = False
Objectives[0]mission_Vehicles[3]Locked = False
Objectives[0]mission_Vehicles[3]Alarm = False
Objectives[0]mission_Vehicles[3]HotWired = False
Objectives[0]mission_Vehicles[3]Invincible = True
Objectives[0]mission_Vehicles[3]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[3]Remove_After = 0
Objectives[0]mission_Vehicles[3]Survive_Number = 0
Objectives[0]mission_Vehicles[3]Failed_Text = 
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorCount = 2
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[0] = 48
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorObjectiveNumber[1] = 49
Objectives[0]mission_Vehicles[3]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 2
Objectives[0]ObjectiveMessages[0]positionX = 1564,948
Objectives[0]ObjectiveMessages[0]positionY = 6642,469
Objectives[0]ObjectiveMessages[0]positionZ = 1,273956
Objectives[0]ObjectiveMessages[0]Message = But shouldn't they be here by now?
Objectives[0]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[0]ObjectiveMessages[0]Sender = 
Objectives[0]ObjectiveMessages[0]Subject = 
Objectives[0]ObjectiveMessages[0]MessageColor = Orange
Objectives[0]ObjectiveMessages[0]PlayFromStart = True
Objectives[0]ObjectiveMessages[0]Delay = False
Objectives[0]ObjectiveMessages[0]DelayTime = 0
Objectives[0]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[0]TypeSubtitle = False
Objectives[0]ObjectiveMessages[0]TypeTextMesage = True
Objectives[0]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[0]ObjectiveMessages[1]positionX = 1563,448
Objectives[0]ObjectiveMessages[1]positionY = 6640,494
Objectives[0]ObjectiveMessages[1]positionZ = 1,270854
Objectives[0]ObjectiveMessages[1]Message = Yes, but I still don't see them.
Objectives[0]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[0]ObjectiveMessages[1]Sender = 
Objectives[0]ObjectiveMessages[1]Subject = 
Objectives[0]ObjectiveMessages[1]MessageColor = Yellow
Objectives[0]ObjectiveMessages[1]PlayFromStart = True
Objectives[0]ObjectiveMessages[1]Delay = False
Objectives[0]ObjectiveMessages[1]DelayTime = 0
Objectives[0]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[0]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[0]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[0]ObjectiveMessages[1]TypeSubtitle = False
Objectives[0]ObjectiveMessages[1]TypeTextMesage = True
Objectives[0]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[0]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[1]Text = 
Objectives[1]Type = Timeout_Objective
Objectives[1]positionX = 1562,415
Objectives[1]positionY = 6656,037
Objectives[1]positionZ = 1,568536
Objectives[1]Timeout_Min = 0
Objectives[1]Timeout_Sec = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Hint_Objective
Objectives[2]Text = 
Objectives[2]positionX = 1561,732
Objectives[2]positionY = 6659,937
Objectives[2]positionZ = 1,351
Objectives[2]Hint_Time = 6
Objectives[2]Hint_FOV = 20
Objectives[2]Hint_Use_Position = False
Objectives[2]Hint_Use_Player = False
Objectives[2]Hint_Use_Actor = True
Objectives[2]Hint_Use_Vehicle = False
Objectives[2]mission_ActorsCount = 0
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 0

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 1561,099
Objectives[3]positionY = 6657,491
Objectives[3]positionZ = 1,558619
Objectives[3]Cutscenes_Time = 1
Objectives[3]Cutscenes_Trans_Time = 4
Objectives[3]Cutscenes_FOV = 60
Objectives[3]Cutscenes_Shake = Hand
Objectives[3]Cutscenes_Amplitude = 0
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = False
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = True
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 1
Objectives[3]Cutscenes_Follow_Hieght = 1
Objectives[3]Cutscenes_Follow_Angle = 285
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 5
Objectives[3]ObjectiveMessages[0]positionX = 1561,244
Objectives[3]ObjectiveMessages[0]positionY = 6638,106
Objectives[3]ObjectiveMessages[0]positionZ = 1,275314
Objectives[3]ObjectiveMessages[0]Message = Who the fuck is calling me now?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = Orange
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = False
Objectives[3]ObjectiveMessages[0]TypeTextMesage = True
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = 1559,158
Objectives[3]ObjectiveMessages[1]positionY = 6635,712
Objectives[3]ObjectiveMessages[1]positionZ = 1,281347
Objectives[3]ObjectiveMessages[1]Message = Boss, cough, coff, they attacked us, cough, in the storm.
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = True
Objectives[3]ObjectiveMessages[1]Delay = False
Objectives[3]ObjectiveMessages[1]DelayTime = 0
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = False
Objectives[3]ObjectiveMessages[1]TypeTextMesage = True
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = 1555,812
Objectives[3]ObjectiveMessages[2]positionY = 6632,264
Objectives[3]ObjectiveMessages[2]positionZ = 1,301204
Objectives[3]ObjectiveMessages[2]Message = ships sunk, coff, cough, the cargo fell overboard.
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = True
Objectives[3]ObjectiveMessages[2]Delay = False
Objectives[3]ObjectiveMessages[2]DelayTime = 3
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = False
Objectives[3]ObjectiveMessages[2]TypeTextMesage = True
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = 1554,037
Objectives[3]ObjectiveMessages[3]positionY = 6630,31
Objectives[3]ObjectiveMessages[3]positionZ = 1,316232
Objectives[3]ObjectiveMessages[3]Message = I'm sorry boss, cough.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = True
Objectives[3]ObjectiveMessages[3]Delay = False
Objectives[3]ObjectiveMessages[3]DelayTime = 6
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = False
Objectives[3]ObjectiveMessages[3]TypeTextMesage = True
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[4]positionX = 1554,733
Objectives[3]ObjectiveMessages[4]positionY = 6648,547
Objectives[3]ObjectiveMessages[4]positionZ = 1,671667
Objectives[3]ObjectiveMessages[4]Message = 
Objectives[3]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[4]Sender = 
Objectives[3]ObjectiveMessages[4]Subject = 
Objectives[3]ObjectiveMessages[4]MessageColor = White
Objectives[3]ObjectiveMessages[4]PlayFromStart = True
Objectives[3]ObjectiveMessages[4]Delay = False
Objectives[3]ObjectiveMessages[4]DelayTime = 0
Objectives[3]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[4]TypeSubtitle = False
Objectives[3]ObjectiveMessages[4]TypeTextMesage = False
Objectives[3]ObjectiveMessages[4]TypePhoneMesage = True
Objectives[3]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = 1565,46
Objectives[4]positionY = 6657,095
Objectives[4]positionZ = 1,568201
Objectives[4]Cutscenes_Time = 0
Objectives[4]Cutscenes_Trans_Time = 6
Objectives[4]Cutscenes_FOV = 60
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = False
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = True
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 3
Objectives[4]Cutscenes_Follow_Hieght = 1
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 0

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = 1566,392
Objectives[5]positionY = 6652,937
Objectives[5]positionZ = 1,454191
Objectives[5]Cutscenes_Time = 0
Objectives[5]Cutscenes_Trans_Time = 6
Objectives[5]Cutscenes_FOV = 60
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = False
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = True
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 3
Objectives[5]Cutscenes_Follow_Hieght = 1
Objectives[5]Cutscenes_Follow_Angle = 45
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 0

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 1568,832
Objectives[6]positionY = 6656,119
Objectives[6]positionZ = 1,46322
Objectives[6]Cutscenes_Time = 0
Objectives[6]Cutscenes_Trans_Time = 0
Objectives[6]Cutscenes_FOV = 30
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = True
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = False
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 10
Objectives[6]Cutscenes_Follow_Hieght = 1
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 0

Objectives[7]Type = Set_Player_Actor_Objective
Objectives[7]Text = 
Objectives[7]positionX = 1557,395
Objectives[7]positionY = 6652,902
Objectives[7]positionZ = 1,676835
Objectives[7]SetPlayerActor_Use_Player = True
Objectives[7]SetPlayerActor_Player_Controllable = True
Objectives[7]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[7]SetPlayerActor_Use_Actor = False
Objectives[7]SetPlayerActor_RelationshipGroup_Change = False
Objectives[7]SetPlayerActor_RelationshipGroup = Neutral
Objectives[7]SetPlayerActor_Invincible_Change = False
Objectives[7]SetPlayerActor_Invincible = False
Objectives[7]SetPlayerActor_NewTask = False
Objectives[7]Int_Task = 0
Objectives[7]Task_Repeat = False
Objectives[7]Task_Timeout = False
Objectives[7]Task_Guard_Range = 10
Objectives[7]Task_Stay_In_Range = True
Objectives[7]Task_Wander_Range = 10
Objectives[7]Task_Scenario = NONE
Objectives[7]Task_TalkingAnimation = mic_chatter
Objectives[7]Task_Time = 1
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 0

Objectives[8]Type = Set_Player_Actor_Objective
Objectives[8]Text = 
Objectives[8]positionX = 1563,661
Objectives[8]positionY = 6658,872
Objectives[8]positionZ = 1,521363
Objectives[8]SetPlayerActor_Use_Player = False
Objectives[8]SetPlayerActor_Player_Controllable = True
Objectives[8]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[8]SetPlayerActor_Use_Actor = True
Objectives[8]SetPlayerActor_RelationshipGroup_Change = True
Objectives[8]SetPlayerActor_RelationshipGroup = Companion
Objectives[8]SetPlayerActor_Invincible_Change = False
Objectives[8]SetPlayerActor_Invincible = False
Objectives[8]SetPlayerActor_NewTask = True
Objectives[8]Int_Task = 99
Objectives[8]Task_Repeat = False
Objectives[8]Task_Timeout = False
Objectives[8]Task_Guard_Range = 10
Objectives[8]Task_Stay_In_Range = True
Objectives[8]Task_Wander_Range = 10
Objectives[8]Task_Scenario = NONE
Objectives[8]Task_TalkingAnimation = mic_chatter
Objectives[8]Task_Time = 1
Objectives[8]TaskListCount = 1
Objectives[8]Task_List[0]Type = Pause
Objectives[8]Task_List[0]positionX = 1555,276
Objectives[8]Task_List[0]positionY = 6659,318
Objectives[8]Task_List[0]positionZ = 1,385552
Objectives[8]Task_List[0]time = 1
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = 1554,804
Objectives[9]positionY = 6661,546
Objectives[9]positionZ = 0,5416309
Objectives[9]SetPlayerActor_Use_Player = False
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[9]SetPlayerActor_Use_Actor = True
Objectives[9]SetPlayerActor_RelationshipGroup_Change = True
Objectives[9]SetPlayerActor_RelationshipGroup = Companion
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 1
Objectives[9]Task_List[0]Type = Pause
Objectives[9]Task_List[0]positionX = 1555,276
Objectives[9]Task_List[0]positionY = 6659,318
Objectives[9]Task_List[0]positionZ = 1,385552
Objectives[9]Task_List[0]time = 1
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Text = Get the dinghy
Objectives[10]FaildText = 
Objectives[10]Type = Enter_Vehicle
Objectives[10]positionX = 1566,839
Objectives[10]positionY = 6666,133
Objectives[10]positionZ = 0,7515495
Objectives[10]EnterVehicle_AsPassenger = False
Objectives[10]EnterVehicle_CanExit = True
Objectives[10]EnterVehicle_SetIsWanted = False
Objectives[10]EnterVehicle_SeatIndex = 0
Objectives[10]mission_ActorsCount = 0
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 1
Objectives[10]ObjectiveMessages[0]positionX = 1547,3
Objectives[10]ObjectiveMessages[0]positionY = 6622,304
Objectives[10]ObjectiveMessages[0]positionZ = 1,339226
Objectives[10]ObjectiveMessages[0]Message = Shit, something's gone wrong, let's take that boat and go find them.
Objectives[10]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[10]ObjectiveMessages[0]Sender = 
Objectives[10]ObjectiveMessages[0]Subject = 
Objectives[10]ObjectiveMessages[0]MessageColor = Orange
Objectives[10]ObjectiveMessages[0]PlayFromStart = True
Objectives[10]ObjectiveMessages[0]Delay = False
Objectives[10]ObjectiveMessages[0]DelayTime = 0
Objectives[10]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[10]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[10]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[10]ObjectiveMessages[0]TypeSubtitle = False
Objectives[10]ObjectiveMessages[0]TypeTextMesage = True
Objectives[10]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[10]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[11]Type = Mission_Settings_Objective
Objectives[11]positionX = 1558,782
Objectives[11]positionY = 6660,097
Objectives[11]positionZ = 1,151512
Objectives[11]MissionSettings_TimesOfDay = 23
Objectives[11]MissionSettings_Weather = 23
Objectives[11]MissionSettings_WantedLevel = Current
Objectives[11]MissionSettings_SetWantedLevelNow = Current
Objectives[11]MissionSettings_StartNightvision = False
Objectives[11]MissionSettings_StopNightvision = False
Objectives[11]MissionSettings_StartSeethrough = False
Objectives[11]MissionSettings_StopSeethrough = False
Objectives[11]MissionSettings_StartMusic = False
Objectives[11]MissionSettings_StopMusic = False
Objectives[11]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = Find the boat
Objectives[12]Text2 = 
Objectives[12]Text3 = 
Objectives[12]Failed_Text = 
Objectives[12]Type = Checkpoint
Objectives[12]Checkpoint_Type = 45
Objectives[12]Reserved = 1
Objectives[12]ColorR = 255
Objectives[12]ColorG = 255
Objectives[12]ColorB = 0
Objectives[12]ColorA = 255
Objectives[12]IconColorR = 255
Objectives[12]IconColorG = 255
Objectives[12]IconColorB = 0
Objectives[12]IconColorA = 255
Objectives[12]positionX = 2444,359
Objectives[12]positionY = 6848,521
Objectives[12]positionZ = 0
Objectives[12]Heading = -718,8594
Objectives[12]Diameter = 10
Objectives[12]minimum_hight = 1
Objectives[12]maximum_hight = 10
Objectives[12]TriggerDistance = 12,5
Objectives[12]PlaySound = False
Objectives[12]LoseWanted = False
Objectives[12]Stop_Vehicle = False
Objectives[12]DeliverVehicleOnly = False
Objectives[12]DeliverTrailor = False
Objectives[12]DeliverTowTruck = False
Objectives[12]DeliverVehicleCargobob = False
Objectives[12]DeliverPropCargobob = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 1
Objectives[12]ObjectiveMessages[0]positionX = 1562,216
Objectives[12]ObjectiveMessages[0]positionY = 6644,854
Objectives[12]ObjectiveMessages[0]positionZ = 1,412236
Objectives[12]ObjectiveMessages[0]Message = Come on, hurry up, let's go.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = Orange
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = False
Objectives[12]ObjectiveMessages[0]TypeTextMesage = True
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[13]Text = Find the boat
Objectives[13]Type = Timeout_Objective
Objectives[13]positionX = 2375,124
Objectives[13]positionY = 6627,796
Objectives[13]positionZ = 1,740147
Objectives[13]Timeout_Min = 0
Objectives[13]Timeout_Sec = 15
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 5
Objectives[13]ObjectiveMessages[0]positionX = 1560,203
Objectives[13]ObjectiveMessages[0]positionY = 6643,14
Objectives[13]ObjectiveMessages[0]positionZ = 1,40813
Objectives[13]ObjectiveMessages[0]Message = It's very strange that we haven't met them yet.
Objectives[13]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = Yellow
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = False
Objectives[13]ObjectiveMessages[0]TypeTextMesage = True
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 1557,653
Objectives[13]ObjectiveMessages[1]positionY = 6641,318
Objectives[13]ObjectiveMessages[1]positionZ = 1,417649
Objectives[13]ObjectiveMessages[1]Message = Come on, the boat is very big, it can't be gone in thin air.
Objectives[13]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = Orange
Objectives[13]ObjectiveMessages[1]PlayFromStart = True
Objectives[13]ObjectiveMessages[1]Delay = False
Objectives[13]ObjectiveMessages[1]DelayTime = 0
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = False
Objectives[13]ObjectiveMessages[1]TypeTextMesage = True
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 1555,635
Objectives[13]ObjectiveMessages[2]positionY = 6639,42
Objectives[13]ObjectiveMessages[2]positionZ = 1,37692
Objectives[13]ObjectiveMessages[2]Message = Maybe it sank.
Objectives[13]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = Green
Objectives[13]ObjectiveMessages[2]PlayFromStart = True
Objectives[13]ObjectiveMessages[2]Delay = False
Objectives[13]ObjectiveMessages[2]DelayTime = 0
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = False
Objectives[13]ObjectiveMessages[2]TypeTextMesage = True
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 1553,269
Objectives[13]ObjectiveMessages[3]positionY = 6636,856
Objectives[13]ObjectiveMessages[3]positionZ = 1,366614
Objectives[13]ObjectiveMessages[3]Message = It didn't sink if they called us.
Objectives[13]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = Yellow
Objectives[13]ObjectiveMessages[3]PlayFromStart = True
Objectives[13]ObjectiveMessages[3]Delay = False
Objectives[13]ObjectiveMessages[3]DelayTime = 0
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = False
Objectives[13]ObjectiveMessages[3]TypeTextMesage = True
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 1551,062
Objectives[13]ObjectiveMessages[4]positionY = 6634,691
Objectives[13]ObjectiveMessages[4]positionZ = 1,360265
Objectives[13]ObjectiveMessages[4]Message = Fool.
Objectives[13]ObjectiveMessages[4]Contact = CHAR_TREVOR
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = Orange
Objectives[13]ObjectiveMessages[4]PlayFromStart = True
Objectives[13]ObjectiveMessages[4]Delay = False
Objectives[13]ObjectiveMessages[4]DelayTime = 0
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = False
Objectives[13]ObjectiveMessages[4]TypeTextMesage = True
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[14]Type = Hint_Objective
Objectives[14]Text = Find the boat
Objectives[14]positionX = 2353,146
Objectives[14]positionY = 6657,57
Objectives[14]positionZ = 0,4014893
Objectives[14]Hint_Time = 10
Objectives[14]Hint_FOV = 20
Objectives[14]Hint_Use_Position = False
Objectives[14]Hint_Use_Player = False
Objectives[14]Hint_Use_Actor = False
Objectives[14]Hint_Use_Vehicle = True
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 6
Objectives[14]ObjectiveMessages[0]positionX = 1547,3
Objectives[14]ObjectiveMessages[0]positionY = 6631,043
Objectives[14]ObjectiveMessages[0]positionZ = 1,340272
Objectives[14]ObjectiveMessages[0]Message = Hey, I think I see something, there, on the beach.
Objectives[14]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[14]ObjectiveMessages[0]Sender = 
Objectives[14]ObjectiveMessages[0]Subject = 
Objectives[14]ObjectiveMessages[0]MessageColor = Green
Objectives[14]ObjectiveMessages[0]PlayFromStart = True
Objectives[14]ObjectiveMessages[0]Delay = False
Objectives[14]ObjectiveMessages[0]DelayTime = 0
Objectives[14]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[0]TypeSubtitle = False
Objectives[14]ObjectiveMessages[0]TypeTextMesage = True
Objectives[14]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[1]positionX = 1545,511
Objectives[14]ObjectiveMessages[1]positionY = 6629,295
Objectives[14]ObjectiveMessages[1]positionZ = 1,347804
Objectives[14]ObjectiveMessages[1]Message = Fuck, the ship ran aground on the rocks.
Objectives[14]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[1]Sender = 
Objectives[14]ObjectiveMessages[1]Subject = 
Objectives[14]ObjectiveMessages[1]MessageColor = Orange
Objectives[14]ObjectiveMessages[1]PlayFromStart = True
Objectives[14]ObjectiveMessages[1]Delay = False
Objectives[14]ObjectiveMessages[1]DelayTime = 0
Objectives[14]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[1]TypeSubtitle = False
Objectives[14]ObjectiveMessages[1]TypeTextMesage = True
Objectives[14]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[2]positionX = 1543,74
Objectives[14]ObjectiveMessages[2]positionY = 6627,333
Objectives[14]ObjectiveMessages[2]positionZ = 1,356038
Objectives[14]ObjectiveMessages[2]Message = It can't be the only fault of the storm.
Objectives[14]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[14]ObjectiveMessages[2]Sender = 
Objectives[14]ObjectiveMessages[2]Subject = 
Objectives[14]ObjectiveMessages[2]MessageColor = Yellow
Objectives[14]ObjectiveMessages[2]PlayFromStart = True
Objectives[14]ObjectiveMessages[2]Delay = False
Objectives[14]ObjectiveMessages[2]DelayTime = 0
Objectives[14]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[2]TypeSubtitle = False
Objectives[14]ObjectiveMessages[2]TypeTextMesage = True
Objectives[14]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[3]positionX = 1541,683
Objectives[14]ObjectiveMessages[3]positionY = 6625,228
Objectives[14]ObjectiveMessages[3]positionZ = 1,362141
Objectives[14]ObjectiveMessages[3]Message = Right, let's go see if anyone's left alive, but be careful.
Objectives[14]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[3]Sender = 
Objectives[14]ObjectiveMessages[3]Subject = 
Objectives[14]ObjectiveMessages[3]MessageColor = Orange
Objectives[14]ObjectiveMessages[3]PlayFromStart = True
Objectives[14]ObjectiveMessages[3]Delay = False
Objectives[14]ObjectiveMessages[3]DelayTime = 0
Objectives[14]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[3]TypeSubtitle = False
Objectives[14]ObjectiveMessages[3]TypeTextMesage = True
Objectives[14]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[4]positionX = 1539,975
Objectives[14]ObjectiveMessages[4]positionY = 6623,504
Objectives[14]ObjectiveMessages[4]positionZ = 1,367147
Objectives[14]ObjectiveMessages[4]Message = I don't feel confortable, it could be a ghost ship now.
Objectives[14]ObjectiveMessages[4]Contact = CHAR_WADE
Objectives[14]ObjectiveMessages[4]Sender = 
Objectives[14]ObjectiveMessages[4]Subject = 
Objectives[14]ObjectiveMessages[4]MessageColor = Green
Objectives[14]ObjectiveMessages[4]PlayFromStart = True
Objectives[14]ObjectiveMessages[4]Delay = False
Objectives[14]ObjectiveMessages[4]DelayTime = 0
Objectives[14]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[4]TypeSubtitle = False
Objectives[14]ObjectiveMessages[4]TypeTextMesage = True
Objectives[14]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[14]ObjectiveMessages[5]positionX = 1537,998
Objectives[14]ObjectiveMessages[5]positionY = 6621,477
Objectives[14]ObjectiveMessages[5]positionZ = 1,372702
Objectives[14]ObjectiveMessages[5]Message = Shut up, dummy.
Objectives[14]ObjectiveMessages[5]Contact = CHAR_TREVOR
Objectives[14]ObjectiveMessages[5]Sender = 
Objectives[14]ObjectiveMessages[5]Subject = 
Objectives[14]ObjectiveMessages[5]MessageColor = Orange
Objectives[14]ObjectiveMessages[5]PlayFromStart = True
Objectives[14]ObjectiveMessages[5]Delay = False
Objectives[14]ObjectiveMessages[5]DelayTime = 0
Objectives[14]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[14]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[14]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[14]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[14]ObjectiveMessages[5]TypeSubtitle = False
Objectives[14]ObjectiveMessages[5]TypeTextMesage = True
Objectives[14]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[14]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[15]Type = GoTo_Actor
Objectives[15]Text = Find someone alive
Objectives[15]positionX = 2333,891
Objectives[15]positionY = 6661,624
Objectives[15]positionZ = 2,096371
Objectives[15]GoTo_Actor_ChangToCompanion = False
Objectives[15]GoTo_Actor_Distance = 3
Objectives[15]GoTo_Actor_Remove_Blip = True
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 0

Objectives[16]Type = Hint_Objective
Objectives[16]Text = 
Objectives[16]positionX = 2334,802
Objectives[16]positionY = 6661,16
Objectives[16]positionZ = 2,181667
Objectives[16]Hint_Time = 15
Objectives[16]Hint_FOV = 60
Objectives[16]Hint_Use_Position = False
Objectives[16]Hint_Use_Player = False
Objectives[16]Hint_Use_Actor = False
Objectives[16]Hint_Use_Vehicle = True
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 3
Objectives[16]mission_Pickup_Props[0]Model = p_ld_heist_bag_s_1
Objectives[16]mission_Pickup_Props[0]Value = 99999
Objectives[16]mission_Pickup_Props[0]positionX = 2335,958
Objectives[16]mission_Pickup_Props[0]positionY = 6679,481
Objectives[16]mission_Pickup_Props[0]positionZ = 1,227739
Objectives[16]mission_Pickup_Props[0]rotationX = 0
Objectives[16]mission_Pickup_Props[0]rotationY = 0
Objectives[16]mission_Pickup_Props[0]rotationZ = 0
Objectives[16]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[16]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 17
Objectives[16]mission_Pickup_Props[1]Model = p_ld_heist_bag_s_1
Objectives[16]mission_Pickup_Props[1]Value = 99999
Objectives[16]mission_Pickup_Props[1]positionX = 2358,948
Objectives[16]mission_Pickup_Props[1]positionY = 6632,38
Objectives[16]mission_Pickup_Props[1]positionZ = 2,598715
Objectives[16]mission_Pickup_Props[1]rotationX = 0
Objectives[16]mission_Pickup_Props[1]rotationY = 0
Objectives[16]mission_Pickup_Props[1]rotationZ = 0
Objectives[16]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[16]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 17
Objectives[16]mission_Pickup_Props[2]Model = p_ld_heist_bag_s_1
Objectives[16]mission_Pickup_Props[2]Value = 99999
Objectives[16]mission_Pickup_Props[2]positionX = 2401,661
Objectives[16]mission_Pickup_Props[2]positionY = 6685,107
Objectives[16]mission_Pickup_Props[2]positionZ = 1,137417
Objectives[16]mission_Pickup_Props[2]rotationX = 0
Objectives[16]mission_Pickup_Props[2]rotationY = 0
Objectives[16]mission_Pickup_Props[2]rotationZ = 0
Objectives[16]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[16]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 17
Objectives[16]ObjectiveMessages = 5
Objectives[16]ObjectiveMessages[0]positionX = 1559,587
Objectives[16]ObjectiveMessages[0]positionY = 6647,515
Objectives[16]ObjectiveMessages[0]positionZ = 1,565102
Objectives[16]ObjectiveMessages[0]Message = Boss, coff, cough, I'm sorry, cough, we've been attacked.
Objectives[16]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[0]Sender = 
Objectives[16]ObjectiveMessages[0]Subject = 
Objectives[16]ObjectiveMessages[0]MessageColor = White
Objectives[16]ObjectiveMessages[0]PlayFromStart = True
Objectives[16]ObjectiveMessages[0]Delay = False
Objectives[16]ObjectiveMessages[0]DelayTime = 0
Objectives[16]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[0]TypeSubtitle = False
Objectives[16]ObjectiveMessages[0]TypeTextMesage = True
Objectives[16]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[1]positionX = 1557,821
Objectives[16]ObjectiveMessages[1]positionY = 6646,418
Objectives[16]ObjectiveMessages[1]positionZ = 1,570778
Objectives[16]ObjectiveMessages[1]Message = Who attacked you?
Objectives[16]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[1]Sender = 
Objectives[16]ObjectiveMessages[1]Subject = 
Objectives[16]ObjectiveMessages[1]MessageColor = Orange
Objectives[16]ObjectiveMessages[1]PlayFromStart = True
Objectives[16]ObjectiveMessages[1]Delay = False
Objectives[16]ObjectiveMessages[1]DelayTime = 0
Objectives[16]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[1]TypeSubtitle = False
Objectives[16]ObjectiveMessages[1]TypeTextMesage = True
Objectives[16]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[2]positionX = 1555,797
Objectives[16]ObjectiveMessages[2]positionY = 6644,763
Objectives[16]ObjectiveMessages[2]positionZ = 1,567188
Objectives[16]ObjectiveMessages[2]Message = I don't know, coff, cough, I haven't seen them.
Objectives[16]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[2]Sender = 
Objectives[16]ObjectiveMessages[2]Subject = 
Objectives[16]ObjectiveMessages[2]MessageColor = White
Objectives[16]ObjectiveMessages[2]PlayFromStart = True
Objectives[16]ObjectiveMessages[2]Delay = False
Objectives[16]ObjectiveMessages[2]DelayTime = 0
Objectives[16]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[2]TypeSubtitle = False
Objectives[16]ObjectiveMessages[2]TypeTextMesage = True
Objectives[16]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[3]positionX = 1553,084
Objectives[16]ObjectiveMessages[3]positionY = 6642,736
Objectives[16]ObjectiveMessages[3]positionZ = 1,519238
Objectives[16]ObjectiveMessages[3]Message = Where are the bags with the stuff?
Objectives[16]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[16]ObjectiveMessages[3]Sender = 
Objectives[16]ObjectiveMessages[3]Subject = 
Objectives[16]ObjectiveMessages[3]MessageColor = Orange
Objectives[16]ObjectiveMessages[3]PlayFromStart = True
Objectives[16]ObjectiveMessages[3]Delay = False
Objectives[16]ObjectiveMessages[3]DelayTime = 0
Objectives[16]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[3]TypeSubtitle = False
Objectives[16]ObjectiveMessages[3]TypeTextMesage = True
Objectives[16]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[16]ObjectiveMessages[4]positionX = 1549,64
Objectives[16]ObjectiveMessages[4]positionY = 6640,113
Objectives[16]ObjectiveMessages[4]positionZ = 1,47593
Objectives[16]ObjectiveMessages[4]Message = The bags were on the ship, cough, coff.
Objectives[16]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[16]ObjectiveMessages[4]Sender = 
Objectives[16]ObjectiveMessages[4]Subject = 
Objectives[16]ObjectiveMessages[4]MessageColor = White
Objectives[16]ObjectiveMessages[4]PlayFromStart = True
Objectives[16]ObjectiveMessages[4]Delay = False
Objectives[16]ObjectiveMessages[4]DelayTime = 0
Objectives[16]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[16]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[16]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[16]ObjectiveMessages[4]TypeSubtitle = False
Objectives[16]ObjectiveMessages[4]TypeTextMesage = True
Objectives[16]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[16]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[17]Text = Find the bags
Objectives[17]CollectPickupsAddBlips = True
Objectives[17]FaildText = 
Objectives[17]Type = Collect_Pickup
Objectives[17]positionX = 2340,903
Objectives[17]positionY = 6637,255
Objectives[17]positionZ = 2,707116
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 3
Objectives[17]ObjectiveMessages[0]positionX = 1545,783
Objectives[17]ObjectiveMessages[0]positionY = 6637,013
Objectives[17]ObjectiveMessages[0]positionZ = 1,416537
Objectives[17]ObjectiveMessages[0]Message = Shit, let's find the bags and get outta here.
Objectives[17]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[17]ObjectiveMessages[0]Sender = 
Objectives[17]ObjectiveMessages[0]Subject = 
Objectives[17]ObjectiveMessages[0]MessageColor = Orange
Objectives[17]ObjectiveMessages[0]PlayFromStart = True
Objectives[17]ObjectiveMessages[0]Delay = False
Objectives[17]ObjectiveMessages[0]DelayTime = 0
Objectives[17]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[0]TypeSubtitle = False
Objectives[17]ObjectiveMessages[0]TypeTextMesage = True
Objectives[17]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[1]positionX = 1543,487
Objectives[17]ObjectiveMessages[1]positionY = 6635,276
Objectives[17]ObjectiveMessages[1]positionZ = 1,399004
Objectives[17]ObjectiveMessages[1]Message = Look everywhere.
Objectives[17]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[17]ObjectiveMessages[1]Sender = 
Objectives[17]ObjectiveMessages[1]Subject = 
Objectives[17]ObjectiveMessages[1]MessageColor = Orange
Objectives[17]ObjectiveMessages[1]PlayFromStart = True
Objectives[17]ObjectiveMessages[1]Delay = False
Objectives[17]ObjectiveMessages[1]DelayTime = 0
Objectives[17]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[1]TypeSubtitle = False
Objectives[17]ObjectiveMessages[1]TypeTextMesage = True
Objectives[17]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[17]ObjectiveMessages[2]positionX = 1541,295
Objectives[17]ObjectiveMessages[2]positionY = 6633,645
Objectives[17]ObjectiveMessages[2]positionZ = 1,392787
Objectives[17]ObjectiveMessages[2]Message = Ok.
Objectives[17]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[17]ObjectiveMessages[2]Sender = 
Objectives[17]ObjectiveMessages[2]Subject = 
Objectives[17]ObjectiveMessages[2]MessageColor = Yellow
Objectives[17]ObjectiveMessages[2]PlayFromStart = True
Objectives[17]ObjectiveMessages[2]Delay = False
Objectives[17]ObjectiveMessages[2]DelayTime = 0
Objectives[17]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[17]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[17]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[17]ObjectiveMessages[2]TypeSubtitle = False
Objectives[17]ObjectiveMessages[2]TypeTextMesage = True
Objectives[17]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[17]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[18]Text = Back to the Dinghy
Objectives[18]FaildText = 
Objectives[18]Type = Enter_Vehicle
Objectives[18]positionX = 1569,985
Objectives[18]positionY = 6669,411
Objectives[18]positionZ = 0,4569821
Objectives[18]EnterVehicle_AsPassenger = False
Objectives[18]EnterVehicle_CanExit = True
Objectives[18]EnterVehicle_SetIsWanted = False
Objectives[18]EnterVehicle_SeatIndex = 0
Objectives[18]mission_ActorsCount = 6
Objectives[18]mission_Actors[0]Survive_Number = 0
Objectives[18]mission_Actors[0]Failed_Text = 
Objectives[18]mission_Actors[0]Remove_After = 0
Objectives[18]mission_Actors[0]positionX = 2992,991
Objectives[18]mission_Actors[0]positionY = 6509,79
Objectives[18]mission_Actors[0]positionZ = 3,011533
Objectives[18]mission_Actors[0]Heading = 13,9867
Objectives[18]mission_Actors[0]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[0]Relationship_Group = Enemy1
Objectives[18]mission_Actors[0]AddBlip = False
Objectives[18]mission_Actors[0]ShowCone = False
Objectives[18]mission_Actors[0]Invincible = False
Objectives[18]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[0]AlwaysFight = True
Objectives[18]mission_Actors[0]Seeing_Range = 30
Objectives[18]mission_Actors[0]Hearing_Range = 30
Objectives[18]mission_Actors[0]CombatMovement = Offensive
Objectives[18]mission_Actors[0]weapon = GrenadeLauncher
Objectives[18]mission_Actors[0]Variation = Random
Objectives[18]mission_Actors[0]Task = 0
Objectives[18]mission_Actors[0]Task_Guard_Range = 5
Objectives[18]mission_Actors[0]Task_Stay_In_Range = True
Objectives[18]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[0]Task_Scenario = NONE
Objectives[18]mission_Actors[1]Survive_Number = 0
Objectives[18]mission_Actors[1]Failed_Text = 
Objectives[18]mission_Actors[1]Remove_After = 0
Objectives[18]mission_Actors[1]positionX = 2992,895
Objectives[18]mission_Actors[1]positionY = 6514,238
Objectives[18]mission_Actors[1]positionZ = 2,37806
Objectives[18]mission_Actors[1]Heading = 188,8708
Objectives[18]mission_Actors[1]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[1]Relationship_Group = Friend
Objectives[18]mission_Actors[1]AddBlip = False
Objectives[18]mission_Actors[1]ShowCone = False
Objectives[18]mission_Actors[1]Invincible = False
Objectives[18]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[1]AlwaysFight = True
Objectives[18]mission_Actors[1]Seeing_Range = 30
Objectives[18]mission_Actors[1]Hearing_Range = 30
Objectives[18]mission_Actors[1]CombatMovement = Offensive
Objectives[18]mission_Actors[1]weapon = GrenadeLauncher
Objectives[18]mission_Actors[1]Variation = Random
Objectives[18]mission_Actors[1]Task = 0
Objectives[18]mission_Actors[1]Task_Guard_Range = 5
Objectives[18]mission_Actors[1]Task_Stay_In_Range = True
Objectives[18]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[1]Task_Scenario = NONE
Objectives[18]mission_Actors[2]Survive_Number = 0
Objectives[18]mission_Actors[2]Failed_Text = 
Objectives[18]mission_Actors[2]Remove_After = 0
Objectives[18]mission_Actors[2]positionX = 2993,717
Objectives[18]mission_Actors[2]positionY = 6533,878
Objectives[18]mission_Actors[2]positionZ = 2,991399
Objectives[18]mission_Actors[2]Heading = 188,9197
Objectives[18]mission_Actors[2]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[2]Relationship_Group = Friend
Objectives[18]mission_Actors[2]AddBlip = False
Objectives[18]mission_Actors[2]ShowCone = False
Objectives[18]mission_Actors[2]Invincible = False
Objectives[18]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[2]AlwaysFight = True
Objectives[18]mission_Actors[2]Seeing_Range = 30
Objectives[18]mission_Actors[2]Hearing_Range = 30
Objectives[18]mission_Actors[2]CombatMovement = Offensive
Objectives[18]mission_Actors[2]weapon = GrenadeLauncher
Objectives[18]mission_Actors[2]Variation = Random
Objectives[18]mission_Actors[2]Task = 0
Objectives[18]mission_Actors[2]Task_Guard_Range = 5
Objectives[18]mission_Actors[2]Task_Stay_In_Range = True
Objectives[18]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[2]Task_Scenario = NONE
Objectives[18]mission_Actors[3]Survive_Number = 0
Objectives[18]mission_Actors[3]Failed_Text = 
Objectives[18]mission_Actors[3]Remove_After = 0
Objectives[18]mission_Actors[3]positionX = 2994,677
Objectives[18]mission_Actors[3]positionY = 6532,215
Objectives[18]mission_Actors[3]positionZ = 2,811276
Objectives[18]mission_Actors[3]Heading = 43,9553
Objectives[18]mission_Actors[3]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[3]Relationship_Group = Enemy1
Objectives[18]mission_Actors[3]AddBlip = False
Objectives[18]mission_Actors[3]ShowCone = False
Objectives[18]mission_Actors[3]Invincible = False
Objectives[18]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[3]AlwaysFight = True
Objectives[18]mission_Actors[3]Seeing_Range = 30
Objectives[18]mission_Actors[3]Hearing_Range = 30
Objectives[18]mission_Actors[3]CombatMovement = Offensive
Objectives[18]mission_Actors[3]weapon = GrenadeLauncher
Objectives[18]mission_Actors[3]Variation = Random
Objectives[18]mission_Actors[3]Task = 0
Objectives[18]mission_Actors[3]Task_Guard_Range = 5
Objectives[18]mission_Actors[3]Task_Stay_In_Range = True
Objectives[18]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[3]Task_Scenario = NONE
Objectives[18]mission_Actors[4]Survive_Number = 0
Objectives[18]mission_Actors[4]Failed_Text = 
Objectives[18]mission_Actors[4]Remove_After = 0
Objectives[18]mission_Actors[4]positionX = 2992,599
Objectives[18]mission_Actors[4]positionY = 6518,251
Objectives[18]mission_Actors[4]positionZ = 4,918159
Objectives[18]mission_Actors[4]Heading = 359,401
Objectives[18]mission_Actors[4]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[4]Relationship_Group = Enemy1
Objectives[18]mission_Actors[4]AddBlip = False
Objectives[18]mission_Actors[4]ShowCone = False
Objectives[18]mission_Actors[4]Invincible = False
Objectives[18]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[4]AlwaysFight = True
Objectives[18]mission_Actors[4]Seeing_Range = 30
Objectives[18]mission_Actors[4]Hearing_Range = 30
Objectives[18]mission_Actors[4]CombatMovement = Offensive
Objectives[18]mission_Actors[4]weapon = GrenadeLauncher
Objectives[18]mission_Actors[4]Variation = Random
Objectives[18]mission_Actors[4]Task = 0
Objectives[18]mission_Actors[4]Task_Guard_Range = 5
Objectives[18]mission_Actors[4]Task_Stay_In_Range = True
Objectives[18]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[4]Task_Scenario = NONE
Objectives[18]mission_Actors[5]Survive_Number = 0
Objectives[18]mission_Actors[5]Failed_Text = 
Objectives[18]mission_Actors[5]Remove_After = 0
Objectives[18]mission_Actors[5]positionX = 2992,635
Objectives[18]mission_Actors[5]positionY = 6521,558
Objectives[18]mission_Actors[5]positionZ = 4,943456
Objectives[18]mission_Actors[5]Heading = 178,9273
Objectives[18]mission_Actors[5]String_Name = g_m_y_mexgoon_02
Objectives[18]mission_Actors[5]Relationship_Group = Friend
Objectives[18]mission_Actors[5]AddBlip = False
Objectives[18]mission_Actors[5]ShowCone = False
Objectives[18]mission_Actors[5]Invincible = False
Objectives[18]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[18]mission_Actors[5]AlwaysFight = True
Objectives[18]mission_Actors[5]Seeing_Range = 30
Objectives[18]mission_Actors[5]Hearing_Range = 30
Objectives[18]mission_Actors[5]CombatMovement = Offensive
Objectives[18]mission_Actors[5]weapon = GrenadeLauncher
Objectives[18]mission_Actors[5]Variation = Random
Objectives[18]mission_Actors[5]Task = 0
Objectives[18]mission_Actors[5]Task_Guard_Range = 5
Objectives[18]mission_Actors[5]Task_Stay_In_Range = True
Objectives[18]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[18]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[18]mission_Actors[5]Task_Scenario = NONE
Objectives[18]mission_Vehicles = 1
Objectives[18]mission_Vehicles[0]positionX = 2994,532
Objectives[18]mission_Vehicles[0]positionY = 6523,686
Objectives[18]mission_Vehicles[0]positionZ = 0,8558782
Objectives[18]mission_Vehicles[0]Heading = 358,4014
Objectives[18]mission_Vehicles[0]Name = Rimorchiatore
Objectives[18]mission_Vehicles[0]Model = tug
Objectives[18]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[18]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[18]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[18]mission_Vehicles[0]HasPearlescent = False
Objectives[18]mission_Vehicles[0]Livery = 0
Objectives[18]mission_Vehicles[0]DirtLevel = 0
Objectives[18]mission_Vehicles[0]LockedForPlayer = False
Objectives[18]mission_Vehicles[0]Locked = False
Objectives[18]mission_Vehicles[0]Alarm = False
Objectives[18]mission_Vehicles[0]HotWired = False
Objectives[18]mission_Vehicles[0]Invincible = False
Objectives[18]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[18]mission_Vehicles[0]Remove_After = 0
Objectives[18]mission_Vehicles[0]Survive_Number = 0
Objectives[18]mission_Vehicles[0]Failed_Text = 
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 2
Objectives[18]ObjectiveMessages[0]positionX = 1535,669
Objectives[18]ObjectiveMessages[0]positionY = 6629,421
Objectives[18]ObjectiveMessages[0]positionZ = 1,432945
Objectives[18]ObjectiveMessages[0]Message = GUYS, I FOUND THE BAGS, BACK TO THE DINGHY.
Objectives[18]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = Orange
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = False
Objectives[18]ObjectiveMessages[0]TypeTextMesage = True
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = 1533,542
Objectives[18]ObjectiveMessages[1]positionY = 6627,84
Objectives[18]ObjectiveMessages[1]positionZ = 1,453821
Objectives[18]ObjectiveMessages[1]Message = OK, HERE WE COME.
Objectives[18]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = Yellow
Objectives[18]ObjectiveMessages[1]PlayFromStart = True
Objectives[18]ObjectiveMessages[1]Delay = False
Objectives[18]ObjectiveMessages[1]DelayTime = 0
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = False
Objectives[18]ObjectiveMessages[1]TypeTextMesage = True
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[19]Type = Mission_Settings_Objective
Objectives[19]positionX = 1551,389
Objectives[19]positionY = 6652,935
Objectives[19]positionZ = 1,436891
Objectives[19]MissionSettings_TimesOfDay = 23
Objectives[19]MissionSettings_Weather = ThunderStorm
Objectives[19]MissionSettings_WantedLevel = Current
Objectives[19]MissionSettings_SetWantedLevelNow = Current
Objectives[19]MissionSettings_StartNightvision = False
Objectives[19]MissionSettings_StopNightvision = False
Objectives[19]MissionSettings_StartSeethrough = False
Objectives[19]MissionSettings_StopSeethrough = False
Objectives[19]MissionSettings_StartMusic = False
Objectives[19]MissionSettings_StopMusic = False
Objectives[19]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 0

Objectives[20]Text = Find the boat
Objectives[20]Text2 = 
Objectives[20]Text3 = 
Objectives[20]Failed_Text = 
Objectives[20]Type = Checkpoint
Objectives[20]Checkpoint_Type = 45
Objectives[20]Reserved = 1
Objectives[20]ColorR = 255
Objectives[20]ColorG = 255
Objectives[20]ColorB = 0
Objectives[20]ColorA = 255
Objectives[20]IconColorR = 255
Objectives[20]IconColorG = 255
Objectives[20]IconColorB = 0
Objectives[20]IconColorA = 255
Objectives[20]positionX = 2978,741
Objectives[20]positionY = 6524,921
Objectives[20]positionZ = 0,3736806
Objectives[20]Heading = 0
Objectives[20]Diameter = 5
Objectives[20]minimum_hight = 3
Objectives[20]maximum_hight = 10
Objectives[20]TriggerDistance = 15
Objectives[20]PlaySound = False
Objectives[20]LoseWanted = False
Objectives[20]Stop_Vehicle = False
Objectives[20]DeliverVehicleOnly = False
Objectives[20]DeliverTrailor = False
Objectives[20]DeliverTowTruck = False
Objectives[20]DeliverVehicleCargobob = False
Objectives[20]DeliverPropCargobob = False
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 3
Objectives[20]mission_Pickup_Props[0]Model = p_ld_heist_bag_s_1
Objectives[20]mission_Pickup_Props[0]Value = 99999
Objectives[20]mission_Pickup_Props[0]positionX = 2994,005
Objectives[20]mission_Pickup_Props[0]positionY = 6543,545
Objectives[20]mission_Pickup_Props[0]positionZ = 1,202845
Objectives[20]mission_Pickup_Props[0]rotationX = 0
Objectives[20]mission_Pickup_Props[0]rotationY = 0
Objectives[20]mission_Pickup_Props[0]rotationZ = 0
Objectives[20]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[20]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 22
Objectives[20]mission_Pickup_Props[1]Model = p_ld_heist_bag_s_1
Objectives[20]mission_Pickup_Props[1]Value = 99999
Objectives[20]mission_Pickup_Props[1]positionX = 2967,738
Objectives[20]mission_Pickup_Props[1]positionY = 6546,549
Objectives[20]mission_Pickup_Props[1]positionZ = 1,639169
Objectives[20]mission_Pickup_Props[1]rotationX = 0
Objectives[20]mission_Pickup_Props[1]rotationY = 0
Objectives[20]mission_Pickup_Props[1]rotationZ = 0
Objectives[20]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[20]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 22
Objectives[20]mission_Pickup_Props[2]Model = p_ld_heist_bag_s_1
Objectives[20]mission_Pickup_Props[2]Value = 99999
Objectives[20]mission_Pickup_Props[2]positionX = 2993,301
Objectives[20]mission_Pickup_Props[2]positionY = 6501,417
Objectives[20]mission_Pickup_Props[2]positionZ = 2,228676
Objectives[20]mission_Pickup_Props[2]rotationX = 0
Objectives[20]mission_Pickup_Props[2]rotationY = 0
Objectives[20]mission_Pickup_Props[2]rotationZ = 0
Objectives[20]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[20]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 22
Objectives[20]ObjectiveMessages = 4
Objectives[20]ObjectiveMessages[0]positionX = 1529,207
Objectives[20]ObjectiveMessages[0]positionY = 6624,546
Objectives[20]ObjectiveMessages[0]positionZ = 1,471915
Objectives[20]ObjectiveMessages[0]Message = Guys hurry up.
Objectives[20]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[0]Sender = 
Objectives[20]ObjectiveMessages[0]Subject = 
Objectives[20]ObjectiveMessages[0]MessageColor = Orange
Objectives[20]ObjectiveMessages[0]PlayFromStart = True
Objectives[20]ObjectiveMessages[0]Delay = False
Objectives[20]ObjectiveMessages[0]DelayTime = 0
Objectives[20]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[0]TypeSubtitle = False
Objectives[20]ObjectiveMessages[0]TypeTextMesage = True
Objectives[20]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[1]positionX = 1526,376
Objectives[20]ObjectiveMessages[1]positionY = 6622,43
Objectives[20]ObjectiveMessages[1]positionZ = 1,471352
Objectives[20]ObjectiveMessages[1]Message = We come, but where are the other ships?
Objectives[20]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[20]ObjectiveMessages[1]Sender = 
Objectives[20]ObjectiveMessages[1]Subject = 
Objectives[20]ObjectiveMessages[1]MessageColor = Yellow
Objectives[20]ObjectiveMessages[1]PlayFromStart = True
Objectives[20]ObjectiveMessages[1]Delay = False
Objectives[20]ObjectiveMessages[1]DelayTime = 0
Objectives[20]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[1]TypeSubtitle = False
Objectives[20]ObjectiveMessages[1]TypeTextMesage = True
Objectives[20]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[2]positionX = 1524,42
Objectives[20]ObjectiveMessages[2]positionY = 6620,948
Objectives[20]ObjectiveMessages[2]positionZ = 1,456627
Objectives[20]ObjectiveMessages[2]Message = They can't be far away, we continue along the coast.
Objectives[20]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[20]ObjectiveMessages[2]Sender = 
Objectives[20]ObjectiveMessages[2]Subject = 
Objectives[20]ObjectiveMessages[2]MessageColor = Orange
Objectives[20]ObjectiveMessages[2]PlayFromStart = True
Objectives[20]ObjectiveMessages[2]Delay = False
Objectives[20]ObjectiveMessages[2]DelayTime = 0
Objectives[20]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[2]TypeSubtitle = False
Objectives[20]ObjectiveMessages[2]TypeTextMesage = True
Objectives[20]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[20]ObjectiveMessages[3]positionX = 1521,998
Objectives[20]ObjectiveMessages[3]positionY = 6619,143
Objectives[20]ObjectiveMessages[3]positionZ = 1,441003
Objectives[20]ObjectiveMessages[3]Message = Ok, let's go.
Objectives[20]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[20]ObjectiveMessages[3]Sender = 
Objectives[20]ObjectiveMessages[3]Subject = 
Objectives[20]ObjectiveMessages[3]MessageColor = Yellow
Objectives[20]ObjectiveMessages[3]PlayFromStart = True
Objectives[20]ObjectiveMessages[3]Delay = False
Objectives[20]ObjectiveMessages[3]DelayTime = 0
Objectives[20]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[20]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[20]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[20]ObjectiveMessages[3]TypeSubtitle = False
Objectives[20]ObjectiveMessages[3]TypeTextMesage = True
Objectives[20]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[20]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1564,281
Objectives[21]positionY = 6656,528
Objectives[21]positionZ = 1,56514
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = True
Objectives[21]SetPlayerActor_RelationshipGroup = Friend
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = False
Objectives[21]Int_Task = 0
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = False
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Text = Find the bags
Objectives[22]CollectPickupsAddBlips = True
Objectives[22]FaildText = 
Objectives[22]Type = Collect_Pickup
Objectives[22]positionX = 3001,512
Objectives[22]positionY = 6502,069
Objectives[22]positionZ = -27,63525
Objectives[22]mission_ActorsCount = 0
Objectives[22]mission_Vehicles = 0
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 5
Objectives[22]ObjectiveMessages[0]positionX = 1547,941
Objectives[22]ObjectiveMessages[0]positionY = 6642,438
Objectives[22]ObjectiveMessages[0]positionZ = 1,544871
Objectives[22]ObjectiveMessages[0]Message = Umh, they should be here.
Objectives[22]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = Orange
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = False
Objectives[22]ObjectiveMessages[0]TypeTextMesage = True
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 1545,436
Objectives[22]ObjectiveMessages[1]positionY = 6641,14
Objectives[22]ObjectiveMessages[1]positionZ = 1,422936
Objectives[22]ObjectiveMessages[1]Message = There's no one here.
Objectives[22]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = Green
Objectives[22]ObjectiveMessages[1]PlayFromStart = True
Objectives[22]ObjectiveMessages[1]Delay = False
Objectives[22]ObjectiveMessages[1]DelayTime = 0
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = False
Objectives[22]ObjectiveMessages[1]TypeTextMesage = True
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 1542,819
Objectives[22]ObjectiveMessages[2]positionY = 6639,538
Objectives[22]ObjectiveMessages[2]positionZ = 1,308398
Objectives[22]ObjectiveMessages[2]Message = I see it too, fool.
Objectives[22]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = Orange
Objectives[22]ObjectiveMessages[2]PlayFromStart = True
Objectives[22]ObjectiveMessages[2]Delay = False
Objectives[22]ObjectiveMessages[2]DelayTime = 0
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = False
Objectives[22]ObjectiveMessages[2]TypeTextMesage = True
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[3]positionX = 1540,536
Objectives[22]ObjectiveMessages[3]positionY = 6638,2
Objectives[22]ObjectiveMessages[3]positionZ = 1,287019
Objectives[22]ObjectiveMessages[3]Message = The guy was talking about sunken ships, I take a look underwater.
Objectives[22]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[22]ObjectiveMessages[3]Sender = 
Objectives[22]ObjectiveMessages[3]Subject = 
Objectives[22]ObjectiveMessages[3]MessageColor = Orange
Objectives[22]ObjectiveMessages[3]PlayFromStart = True
Objectives[22]ObjectiveMessages[3]Delay = False
Objectives[22]ObjectiveMessages[3]DelayTime = 0
Objectives[22]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[3]TypeSubtitle = False
Objectives[22]ObjectiveMessages[3]TypeTextMesage = True
Objectives[22]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[4]positionX = 1537,494
Objectives[22]ObjectiveMessages[4]positionY = 6636,598
Objectives[22]ObjectiveMessages[4]positionZ = 1,265448
Objectives[22]ObjectiveMessages[4]Message = Ok, but we stay in radio contact.
Objectives[22]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[22]ObjectiveMessages[4]Sender = 
Objectives[22]ObjectiveMessages[4]Subject = 
Objectives[22]ObjectiveMessages[4]MessageColor = Yellow
Objectives[22]ObjectiveMessages[4]PlayFromStart = True
Objectives[22]ObjectiveMessages[4]Delay = False
Objectives[22]ObjectiveMessages[4]DelayTime = 0
Objectives[22]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[4]TypeSubtitle = False
Objectives[22]ObjectiveMessages[4]TypeTextMesage = True
Objectives[22]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[23]Type = Set_Player_Actor_Objective
Objectives[23]Text = 
Objectives[23]positionX = 1570,676
Objectives[23]positionY = 6653,541
Objectives[23]positionZ = 1,339355
Objectives[23]SetPlayerActor_Use_Player = False
Objectives[23]SetPlayerActor_Player_Controllable = True
Objectives[23]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[23]SetPlayerActor_Use_Actor = True
Objectives[23]SetPlayerActor_RelationshipGroup_Change = False
Objectives[23]SetPlayerActor_RelationshipGroup = Neutral
Objectives[23]SetPlayerActor_Invincible_Change = False
Objectives[23]SetPlayerActor_Invincible = False
Objectives[23]SetPlayerActor_NewTask = True
Objectives[23]Int_Task = 99
Objectives[23]Task_Repeat = False
Objectives[23]Task_Timeout = False
Objectives[23]Task_Guard_Range = 10
Objectives[23]Task_Stay_In_Range = True
Objectives[23]Task_Wander_Range = 10
Objectives[23]Task_Scenario = NONE
Objectives[23]Task_TalkingAnimation = mic_chatter
Objectives[23]Task_Time = 1
Objectives[23]TaskListCount = 2
Objectives[23]Task_List[0]Type = EnterVehicle
Objectives[23]Task_List[0]PositionX = 1570,927
Objectives[23]Task_List[0]PositionY = 6670,494
Objectives[23]Task_List[0]PositionZ = 1,512951
Objectives[23]Task_List[0]Speed = 4
Objectives[23]Task_List[0]SeatIndex = -1
Objectives[23]Task_List[0]TaskIndex = 0
Objectives[23]Task_List[0]Warp = True
Objectives[23]Task_List[1]Type = VehicleFollow(Player)
Objectives[23]Task_List[1]positionX = 1571,002
Objectives[23]Task_List[1]positionY = 6670,493
Objectives[23]Task_List[1]positionZ = 1,014558
Objectives[23]Task_List[1]speed = 30
Objectives[23]Task_List[1]minDistance = 5
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = GoTo_Actor
Objectives[24]Text = Back to the dinghy
Objectives[24]positionX = 1563,322
Objectives[24]positionY = 6655,022
Objectives[24]positionZ = 1,541354
Objectives[24]GoTo_Actor_ChangToCompanion = True
Objectives[24]GoTo_Actor_Distance = 6
Objectives[24]GoTo_Actor_Remove_Blip = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 2
Objectives[24]ObjectiveMessages[0]positionX = 1531,34
Objectives[24]ObjectiveMessages[0]positionY = 6633,346
Objectives[24]ObjectiveMessages[0]positionZ = 1,406047
Objectives[24]ObjectiveMessages[0]Message = I found the bags, come and get me Ron.
Objectives[24]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[24]ObjectiveMessages[0]Sender = 
Objectives[24]ObjectiveMessages[0]Subject = 
Objectives[24]ObjectiveMessages[0]MessageColor = Orange
Objectives[24]ObjectiveMessages[0]PlayFromStart = True
Objectives[24]ObjectiveMessages[0]Delay = False
Objectives[24]ObjectiveMessages[0]DelayTime = 0
Objectives[24]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[0]TypeSubtitle = False
Objectives[24]ObjectiveMessages[0]TypeTextMesage = True
Objectives[24]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[24]ObjectiveMessages[1]positionX = 1528,139
Objectives[24]ObjectiveMessages[1]positionY = 6631,633
Objectives[24]ObjectiveMessages[1]positionZ = 1,462569
Objectives[24]ObjectiveMessages[1]Message = Ok Trevor, I'm coming.
Objectives[24]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[24]ObjectiveMessages[1]Sender = 
Objectives[24]ObjectiveMessages[1]Subject = 
Objectives[24]ObjectiveMessages[1]MessageColor = Yellow
Objectives[24]ObjectiveMessages[1]PlayFromStart = True
Objectives[24]ObjectiveMessages[1]Delay = False
Objectives[24]ObjectiveMessages[1]DelayTime = 0
Objectives[24]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[24]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[24]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[24]ObjectiveMessages[1]TypeSubtitle = False
Objectives[24]ObjectiveMessages[1]TypeTextMesage = True
Objectives[24]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[24]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[25]Text = Get the Dinghy
Objectives[25]FaildText = 
Objectives[25]Type = Enter_Vehicle
Objectives[25]positionX = 1571,263
Objectives[25]positionY = 6669,231
Objectives[25]positionZ = 0,4886179
Objectives[25]EnterVehicle_AsPassenger = False
Objectives[25]EnterVehicle_CanExit = True
Objectives[25]EnterVehicle_SetIsWanted = False
Objectives[25]EnterVehicle_SeatIndex = 0
Objectives[25]mission_ActorsCount = 6
Objectives[25]mission_Actors[0]Survive_Number = 0
Objectives[25]mission_Actors[0]Failed_Text = 
Objectives[25]mission_Actors[0]Remove_After = 0
Objectives[25]mission_Actors[0]positionX = 3754,997
Objectives[25]mission_Actors[0]positionY = 5537,242
Objectives[25]mission_Actors[0]positionZ = 2,484634
Objectives[25]mission_Actors[0]Heading = 351,9146
Objectives[25]mission_Actors[0]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[0]Relationship_Group = Enemy1
Objectives[25]mission_Actors[0]AddBlip = False
Objectives[25]mission_Actors[0]ShowCone = False
Objectives[25]mission_Actors[0]Invincible = False
Objectives[25]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[0]AlwaysFight = True
Objectives[25]mission_Actors[0]Seeing_Range = 30
Objectives[25]mission_Actors[0]Hearing_Range = 30
Objectives[25]mission_Actors[0]CombatMovement = Offensive
Objectives[25]mission_Actors[0]weapon = GrenadeLauncher
Objectives[25]mission_Actors[0]Variation = Random
Objectives[25]mission_Actors[0]Task = 0
Objectives[25]mission_Actors[0]Task_Guard_Range = 5
Objectives[25]mission_Actors[0]Task_Stay_In_Range = True
Objectives[25]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[0]Task_Scenario = NONE
Objectives[25]mission_Actors[1]Survive_Number = 0
Objectives[25]mission_Actors[1]Failed_Text = 
Objectives[25]mission_Actors[1]Remove_After = 0
Objectives[25]mission_Actors[1]positionX = 3755,156
Objectives[25]mission_Actors[1]positionY = 5539,399
Objectives[25]mission_Actors[1]positionZ = 2,355565
Objectives[25]mission_Actors[1]Heading = 171,9454
Objectives[25]mission_Actors[1]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[1]Relationship_Group = Friend
Objectives[25]mission_Actors[1]AddBlip = False
Objectives[25]mission_Actors[1]ShowCone = False
Objectives[25]mission_Actors[1]Invincible = False
Objectives[25]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[1]AlwaysFight = True
Objectives[25]mission_Actors[1]Seeing_Range = 30
Objectives[25]mission_Actors[1]Hearing_Range = 30
Objectives[25]mission_Actors[1]CombatMovement = Offensive
Objectives[25]mission_Actors[1]weapon = GrenadeLauncher
Objectives[25]mission_Actors[1]Variation = Random
Objectives[25]mission_Actors[1]Task = 0
Objectives[25]mission_Actors[1]Task_Guard_Range = 5
Objectives[25]mission_Actors[1]Task_Stay_In_Range = True
Objectives[25]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[1]Task_Scenario = NONE
Objectives[25]mission_Actors[2]Survive_Number = 0
Objectives[25]mission_Actors[2]Failed_Text = 
Objectives[25]mission_Actors[2]Remove_After = 0
Objectives[25]mission_Actors[2]positionX = 3759,311
Objectives[25]mission_Actors[2]positionY = 5556,157
Objectives[25]mission_Actors[2]positionZ = 2,771259
Objectives[25]mission_Actors[2]Heading = 168,596
Objectives[25]mission_Actors[2]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[2]Relationship_Group = Enemy1
Objectives[25]mission_Actors[2]AddBlip = False
Objectives[25]mission_Actors[2]ShowCone = False
Objectives[25]mission_Actors[2]Invincible = False
Objectives[25]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[2]AlwaysFight = True
Objectives[25]mission_Actors[2]Seeing_Range = 30
Objectives[25]mission_Actors[2]Hearing_Range = 30
Objectives[25]mission_Actors[2]CombatMovement = Offensive
Objectives[25]mission_Actors[2]weapon = GrenadeLauncher
Objectives[25]mission_Actors[2]Variation = Random
Objectives[25]mission_Actors[2]Task = 0
Objectives[25]mission_Actors[2]Task_Guard_Range = 5
Objectives[25]mission_Actors[2]Task_Stay_In_Range = True
Objectives[25]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[2]Task_Scenario = NONE
Objectives[25]mission_Actors[3]Survive_Number = 0
Objectives[25]mission_Actors[3]Failed_Text = 
Objectives[25]mission_Actors[3]Remove_After = 0
Objectives[25]mission_Actors[3]positionX = 3759,86
Objectives[25]mission_Actors[3]positionY = 5556,162
Objectives[25]mission_Actors[3]positionZ = 2,786924
Objectives[25]mission_Actors[3]Heading = 339,8519
Objectives[25]mission_Actors[3]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[3]Relationship_Group = Friend
Objectives[25]mission_Actors[3]AddBlip = False
Objectives[25]mission_Actors[3]ShowCone = False
Objectives[25]mission_Actors[3]Invincible = False
Objectives[25]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[3]AlwaysFight = True
Objectives[25]mission_Actors[3]Seeing_Range = 30
Objectives[25]mission_Actors[3]Hearing_Range = 30
Objectives[25]mission_Actors[3]CombatMovement = Offensive
Objectives[25]mission_Actors[3]weapon = GrenadeLauncher
Objectives[25]mission_Actors[3]Variation = Random
Objectives[25]mission_Actors[3]Task = 0
Objectives[25]mission_Actors[3]Task_Guard_Range = 5
Objectives[25]mission_Actors[3]Task_Stay_In_Range = True
Objectives[25]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[3]Task_Scenario = NONE
Objectives[25]mission_Actors[4]Survive_Number = 0
Objectives[25]mission_Actors[4]Failed_Text = 
Objectives[25]mission_Actors[4]Remove_After = 0
Objectives[25]mission_Actors[4]positionX = 3753,988
Objectives[25]mission_Actors[4]positionY = 5547,78
Objectives[25]mission_Actors[4]positionZ = 4,946437
Objectives[25]mission_Actors[4]Heading = 168,0516
Objectives[25]mission_Actors[4]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[4]Relationship_Group = Friend
Objectives[25]mission_Actors[4]AddBlip = False
Objectives[25]mission_Actors[4]ShowCone = False
Objectives[25]mission_Actors[4]Invincible = False
Objectives[25]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[4]AlwaysFight = True
Objectives[25]mission_Actors[4]Seeing_Range = 30
Objectives[25]mission_Actors[4]Hearing_Range = 30
Objectives[25]mission_Actors[4]CombatMovement = Offensive
Objectives[25]mission_Actors[4]weapon = GrenadeLauncher
Objectives[25]mission_Actors[4]Variation = Random
Objectives[25]mission_Actors[4]Task = 0
Objectives[25]mission_Actors[4]Task_Guard_Range = 5
Objectives[25]mission_Actors[4]Task_Stay_In_Range = True
Objectives[25]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[4]Task_Scenario = NONE
Objectives[25]mission_Actors[5]Survive_Number = 0
Objectives[25]mission_Actors[5]Failed_Text = 
Objectives[25]mission_Actors[5]Remove_After = 0
Objectives[25]mission_Actors[5]positionX = 3754,896
Objectives[25]mission_Actors[5]positionY = 5543,248
Objectives[25]mission_Actors[5]positionZ = 4,923175
Objectives[25]mission_Actors[5]Heading = 338,5459
Objectives[25]mission_Actors[5]String_Name = g_m_y_mexgang_01
Objectives[25]mission_Actors[5]Relationship_Group = Enemy1
Objectives[25]mission_Actors[5]AddBlip = False
Objectives[25]mission_Actors[5]ShowCone = False
Objectives[25]mission_Actors[5]Invincible = False
Objectives[25]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[25]mission_Actors[5]AlwaysFight = True
Objectives[25]mission_Actors[5]Seeing_Range = 30
Objectives[25]mission_Actors[5]Hearing_Range = 30
Objectives[25]mission_Actors[5]CombatMovement = Offensive
Objectives[25]mission_Actors[5]weapon = GrenadeLauncher
Objectives[25]mission_Actors[5]Variation = Random
Objectives[25]mission_Actors[5]Task = 0
Objectives[25]mission_Actors[5]Task_Guard_Range = 5
Objectives[25]mission_Actors[5]Task_Stay_In_Range = True
Objectives[25]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[25]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[25]mission_Actors[5]Task_Scenario = NONE
Objectives[25]mission_Vehicles = 1
Objectives[25]mission_Vehicles[0]positionX = 3755,971
Objectives[25]mission_Vehicles[0]positionY = 5548,569
Objectives[25]mission_Vehicles[0]positionZ = 0,8577251
Objectives[25]mission_Vehicles[0]Heading = 346,1821
Objectives[25]mission_Vehicles[0]Name = Rimorchiatore
Objectives[25]mission_Vehicles[0]Model = tug
Objectives[25]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[25]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[25]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[25]mission_Vehicles[0]HasPearlescent = False
Objectives[25]mission_Vehicles[0]Livery = 0
Objectives[25]mission_Vehicles[0]DirtLevel = 0
Objectives[25]mission_Vehicles[0]LockedForPlayer = False
Objectives[25]mission_Vehicles[0]Locked = False
Objectives[25]mission_Vehicles[0]Alarm = False
Objectives[25]mission_Vehicles[0]HotWired = False
Objectives[25]mission_Vehicles[0]Invincible = False
Objectives[25]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[25]mission_Vehicles[0]Remove_After = 0
Objectives[25]mission_Vehicles[0]Survive_Number = 0
Objectives[25]mission_Vehicles[0]Failed_Text = 
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 2
Objectives[25]ObjectiveMessages[0]positionX = 1523,024
Objectives[25]ObjectiveMessages[0]positionY = 6628,893
Objectives[25]ObjectiveMessages[0]positionZ = 1,487582
Objectives[25]ObjectiveMessages[0]Message = All right?
Objectives[25]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[25]ObjectiveMessages[0]Sender = 
Objectives[25]ObjectiveMessages[0]Subject = 
Objectives[25]ObjectiveMessages[0]MessageColor = Yellow
Objectives[25]ObjectiveMessages[0]PlayFromStart = True
Objectives[25]ObjectiveMessages[0]Delay = False
Objectives[25]ObjectiveMessages[0]DelayTime = 0
Objectives[25]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[0]TypeSubtitle = False
Objectives[25]ObjectiveMessages[0]TypeTextMesage = True
Objectives[25]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[25]ObjectiveMessages[1]positionX = 1520,806
Objectives[25]ObjectiveMessages[1]positionY = 6627,734
Objectives[25]ObjectiveMessages[1]positionZ = 1,473019
Objectives[25]ObjectiveMessages[1]Message = Yes, more or less, the bags were on the seabed, but I found them..
Objectives[25]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[25]ObjectiveMessages[1]Sender = 
Objectives[25]ObjectiveMessages[1]Subject = 
Objectives[25]ObjectiveMessages[1]MessageColor = Orange
Objectives[25]ObjectiveMessages[1]PlayFromStart = True
Objectives[25]ObjectiveMessages[1]Delay = False
Objectives[25]ObjectiveMessages[1]DelayTime = 0
Objectives[25]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[25]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[25]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[25]ObjectiveMessages[1]TypeSubtitle = False
Objectives[25]ObjectiveMessages[1]TypeTextMesage = True
Objectives[25]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[25]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[26]Type = Mission_Settings_Objective
Objectives[26]positionX = 1549,234
Objectives[26]positionY = 6647,9
Objectives[26]positionZ = 1,436963
Objectives[26]MissionSettings_TimesOfDay = 23
Objectives[26]MissionSettings_Weather = 23
Objectives[26]MissionSettings_WantedLevel = Current
Objectives[26]MissionSettings_SetWantedLevelNow = Current
Objectives[26]MissionSettings_StartNightvision = False
Objectives[26]MissionSettings_StopNightvision = False
Objectives[26]MissionSettings_StartSeethrough = False
Objectives[26]MissionSettings_StopSeethrough = False
Objectives[26]MissionSettings_StartMusic = False
Objectives[26]MissionSettings_StopMusic = False
Objectives[26]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Random_Spawn_Objective
Objectives[27]positionX = 2874,257
Objectives[27]positionY = 6410,207
Objectives[27]positionZ = 28,36231
Objectives[27]Random_Actors_Actor_Model_Name = g_m_y_korean_01
Objectives[27]Random_Actors_Vehicle_Model_Name = seashark3
Objectives[27]Random_Actors_Vehicle_Primary_Color = MetaillicVDarkBlue
Objectives[27]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[27]Random_Actors_Weapon_Model_Name = Pistol
Objectives[27]Random_Actors_Passenger = False
Objectives[27]Random_Actors_Fill_With_Occupants = False
Objectives[27]Random_Actors_Max_Count = 5
Objectives[27]Random_Actors_Max_ReSpawn = 0
Objectives[27]Random_Actors_Spawn_End = False
Objectives[27]Random_Actors_Spawn_Actors_Only = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Water = True
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[27]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = Out of here
Objectives[28]Type = Leave_Area
Objectives[28]positionX = 2870,806
Objectives[28]positionY = 6408,184
Objectives[28]positionZ = 30,69483
Objectives[28]Leave_Area_Distance = 200
Objectives[28]Leave_Area_Use_Objective_Position = False
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 4
Objectives[28]ObjectiveMessages[0]positionX = 2177,417
Objectives[28]ObjectiveMessages[0]positionY = 6362,539
Objectives[28]ObjectiveMessages[0]positionZ = 178,0181
Objectives[28]ObjectiveMessages[0]Message = Now let's get outta here, look for the next boat.
Objectives[28]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = Orange
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = False
Objectives[28]ObjectiveMessages[0]TypeTextMesage = True
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 2179,96
Objectives[28]ObjectiveMessages[1]positionY = 6362,614
Objectives[28]ObjectiveMessages[1]positionZ = 177,1425
Objectives[28]ObjectiveMessages[1]Message = Hey, somebody's coming.
Objectives[28]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = Green
Objectives[28]ObjectiveMessages[1]PlayFromStart = True
Objectives[28]ObjectiveMessages[1]Delay = False
Objectives[28]ObjectiveMessages[1]DelayTime = 0
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = False
Objectives[28]ObjectiveMessages[1]TypeTextMesage = True
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 2182,844
Objectives[28]ObjectiveMessages[2]positionY = 6362,229
Objectives[28]ObjectiveMessages[2]positionZ = 176,3112
Objectives[28]ObjectiveMessages[2]Message = And they don't look friendly.
Objectives[28]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = Yellow
Objectives[28]ObjectiveMessages[2]PlayFromStart = True
Objectives[28]ObjectiveMessages[2]Delay = False
Objectives[28]ObjectiveMessages[2]DelayTime = 0
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = False
Objectives[28]ObjectiveMessages[2]TypeTextMesage = True
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[3]positionX = 2186,329
Objectives[28]ObjectiveMessages[3]positionY = 6361,752
Objectives[28]ObjectiveMessages[3]positionZ = 175,3081
Objectives[28]ObjectiveMessages[3]Message = Shit, ok, I drive, you try to stop them.
Objectives[28]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[28]ObjectiveMessages[3]Sender = 
Objectives[28]ObjectiveMessages[3]Subject = 
Objectives[28]ObjectiveMessages[3]MessageColor = Orange
Objectives[28]ObjectiveMessages[3]PlayFromStart = True
Objectives[28]ObjectiveMessages[3]Delay = False
Objectives[28]ObjectiveMessages[3]DelayTime = 0
Objectives[28]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[3]TypeSubtitle = False
Objectives[28]ObjectiveMessages[3]TypeTextMesage = True
Objectives[28]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[29]Text = Find the next boat
Objectives[29]Text2 = 
Objectives[29]Text3 = 
Objectives[29]Failed_Text = 
Objectives[29]Type = Checkpoint
Objectives[29]Checkpoint_Type = 45
Objectives[29]Reserved = 1
Objectives[29]ColorR = 255
Objectives[29]ColorG = 255
Objectives[29]ColorB = 0
Objectives[29]ColorA = 255
Objectives[29]IconColorR = 255
Objectives[29]IconColorG = 255
Objectives[29]IconColorB = 0
Objectives[29]IconColorA = 255
Objectives[29]positionX = 3750,892
Objectives[29]positionY = 5553,183
Objectives[29]positionZ = 0,1209059
Objectives[29]Heading = -535
Objectives[29]Diameter = 5
Objectives[29]minimum_hight = 3
Objectives[29]maximum_hight = 10
Objectives[29]TriggerDistance = 25
Objectives[29]PlaySound = False
Objectives[29]LoseWanted = False
Objectives[29]Stop_Vehicle = False
Objectives[29]DeliverVehicleOnly = False
Objectives[29]DeliverTrailor = False
Objectives[29]DeliverTowTruck = False
Objectives[29]DeliverVehicleCargobob = False
Objectives[29]DeliverPropCargobob = False
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 3
Objectives[29]mission_Pickup_Props[0]Model = p_ld_heist_bag_s_1
Objectives[29]mission_Pickup_Props[0]Value = 99999
Objectives[29]mission_Pickup_Props[0]positionX = 3757,849
Objectives[29]mission_Pickup_Props[0]positionY = 5529,176
Objectives[29]mission_Pickup_Props[0]positionZ = 1,590547
Objectives[29]mission_Pickup_Props[0]rotationX = 0
Objectives[29]mission_Pickup_Props[0]rotationY = 0
Objectives[29]mission_Pickup_Props[0]rotationZ = -16,93162
Objectives[29]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[29]mission_Pickup_Props[0]Needed_For_Pickup_Prop_Objective[0] = 31
Objectives[29]mission_Pickup_Props[1]Model = p_ld_heist_bag_s_1
Objectives[29]mission_Pickup_Props[1]Value = 99999
Objectives[29]mission_Pickup_Props[1]positionX = 3687,259
Objectives[29]mission_Pickup_Props[1]positionY = 5602,355
Objectives[29]mission_Pickup_Props[1]positionZ = 2,967984
Objectives[29]mission_Pickup_Props[1]rotationX = 0
Objectives[29]mission_Pickup_Props[1]rotationY = 0
Objectives[29]mission_Pickup_Props[1]rotationZ = -16,93162
Objectives[29]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[29]mission_Pickup_Props[1]Needed_For_Pickup_Prop_Objective[0] = 31
Objectives[29]mission_Pickup_Props[2]Model = p_ld_heist_bag_s_1
Objectives[29]mission_Pickup_Props[2]Value = 99999
Objectives[29]mission_Pickup_Props[2]positionX = 3625,592
Objectives[29]mission_Pickup_Props[2]positionY = 5555,198
Objectives[29]mission_Pickup_Props[2]positionZ = 2,788987
Objectives[29]mission_Pickup_Props[2]rotationX = 0
Objectives[29]mission_Pickup_Props[2]rotationY = 0
Objectives[29]mission_Pickup_Props[2]rotationZ = -16,93162
Objectives[29]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective_Count = 1
Objectives[29]mission_Pickup_Props[2]Needed_For_Pickup_Prop_Objective[0] = 31
Objectives[29]ObjectiveMessages = 0

Objectives[30]Type = Set_Player_Actor_Objective
Objectives[30]Text = 
Objectives[30]positionX = 1564,008
Objectives[30]positionY = 6648,469
Objectives[30]positionZ = 1,474523
Objectives[30]SetPlayerActor_Use_Player = False
Objectives[30]SetPlayerActor_Player_Controllable = True
Objectives[30]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[30]SetPlayerActor_Use_Actor = True
Objectives[30]SetPlayerActor_RelationshipGroup_Change = True
Objectives[30]SetPlayerActor_RelationshipGroup = Friend
Objectives[30]SetPlayerActor_Invincible_Change = False
Objectives[30]SetPlayerActor_Invincible = False
Objectives[30]SetPlayerActor_NewTask = False
Objectives[30]Int_Task = 0
Objectives[30]Task_Repeat = False
Objectives[30]Task_Timeout = False
Objectives[30]Task_Guard_Range = 10
Objectives[30]Task_Stay_In_Range = True
Objectives[30]Task_Wander_Range = 10
Objectives[30]Task_Scenario = NONE
Objectives[30]Task_TalkingAnimation = mic_chatter
Objectives[30]Task_Time = 1
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 0

Objectives[31]Text = Find the bags
Objectives[31]CollectPickupsAddBlips = True
Objectives[31]FaildText = 
Objectives[31]Type = Collect_Pickup
Objectives[31]positionX = 3701,5
Objectives[31]positionY = 6351,684
Objectives[31]positionZ = -0,05634369
Objectives[31]mission_ActorsCount = 0
Objectives[31]mission_Vehicles = 0
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 4
Objectives[31]ObjectiveMessages[0]positionX = 2191,636
Objectives[31]ObjectiveMessages[0]positionY = 6361,042
Objectives[31]ObjectiveMessages[0]positionZ = 173,542
Objectives[31]ObjectiveMessages[0]Message = It should be more or less here.
Objectives[31]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[31]ObjectiveMessages[0]Sender = 
Objectives[31]ObjectiveMessages[0]Subject = 
Objectives[31]ObjectiveMessages[0]MessageColor = Yellow
Objectives[31]ObjectiveMessages[0]PlayFromStart = True
Objectives[31]ObjectiveMessages[0]Delay = False
Objectives[31]ObjectiveMessages[0]DelayTime = 0
Objectives[31]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[0]TypeSubtitle = False
Objectives[31]ObjectiveMessages[0]TypeTextMesage = True
Objectives[31]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[1]positionX = 2194,968
Objectives[31]ObjectiveMessages[1]positionY = 6360,603
Objectives[31]ObjectiveMessages[1]positionZ = 172,2555
Objectives[31]ObjectiveMessages[1]Message = The bags will be finished in the water this time too.
Objectives[31]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[31]ObjectiveMessages[1]Sender = 
Objectives[31]ObjectiveMessages[1]Subject = 
Objectives[31]ObjectiveMessages[1]MessageColor = Orange
Objectives[31]ObjectiveMessages[1]PlayFromStart = True
Objectives[31]ObjectiveMessages[1]Delay = False
Objectives[31]ObjectiveMessages[1]DelayTime = 0
Objectives[31]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[1]TypeSubtitle = False
Objectives[31]ObjectiveMessages[1]TypeTextMesage = True
Objectives[31]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[2]positionX = 2198,408
Objectives[31]ObjectiveMessages[2]positionY = 6360,142
Objectives[31]ObjectiveMessages[2]positionZ = 170,9076
Objectives[31]ObjectiveMessages[2]Message = I'm going to find the bags, you watch.
Objectives[31]ObjectiveMessages[2]Contact = CHAR_TREVOR
Objectives[31]ObjectiveMessages[2]Sender = 
Objectives[31]ObjectiveMessages[2]Subject = 
Objectives[31]ObjectiveMessages[2]MessageColor = Orange
Objectives[31]ObjectiveMessages[2]PlayFromStart = True
Objectives[31]ObjectiveMessages[2]Delay = False
Objectives[31]ObjectiveMessages[2]DelayTime = 0
Objectives[31]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[2]TypeSubtitle = False
Objectives[31]ObjectiveMessages[2]TypeTextMesage = True
Objectives[31]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[31]ObjectiveMessages[3]positionX = 2202,123
Objectives[31]ObjectiveMessages[3]positionY = 6359,655
Objectives[31]ObjectiveMessages[3]positionZ = 169,2404
Objectives[31]ObjectiveMessages[3]Message = Ok.
Objectives[31]ObjectiveMessages[3]Contact = CHAR_RON
Objectives[31]ObjectiveMessages[3]Sender = 
Objectives[31]ObjectiveMessages[3]Subject = 
Objectives[31]ObjectiveMessages[3]MessageColor = Yellow
Objectives[31]ObjectiveMessages[3]PlayFromStart = True
Objectives[31]ObjectiveMessages[3]Delay = False
Objectives[31]ObjectiveMessages[3]DelayTime = 0
Objectives[31]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[31]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[31]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[31]ObjectiveMessages[3]TypeSubtitle = False
Objectives[31]ObjectiveMessages[3]TypeTextMesage = True
Objectives[31]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[31]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[32]Type = Set_Player_Actor_Objective
Objectives[32]Text = 
Objectives[32]positionX = 1554,24
Objectives[32]positionY = 6653,517
Objectives[32]positionZ = 1,638989
Objectives[32]SetPlayerActor_Use_Player = False
Objectives[32]SetPlayerActor_Player_Controllable = True
Objectives[32]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[32]SetPlayerActor_Use_Actor = True
Objectives[32]SetPlayerActor_RelationshipGroup_Change = True
Objectives[32]SetPlayerActor_RelationshipGroup = Friend
Objectives[32]SetPlayerActor_Invincible_Change = False
Objectives[32]SetPlayerActor_Invincible = False
Objectives[32]SetPlayerActor_NewTask = True
Objectives[32]Int_Task = 99
Objectives[32]Task_Repeat = False
Objectives[32]Task_Timeout = False
Objectives[32]Task_Guard_Range = 10
Objectives[32]Task_Stay_In_Range = True
Objectives[32]Task_Wander_Range = 10
Objectives[32]Task_Scenario = NONE
Objectives[32]Task_TalkingAnimation = mic_chatter
Objectives[32]Task_Time = 1
Objectives[32]TaskListCount = 2
Objectives[32]Task_List[0]Type = EnterVehicle
Objectives[32]Task_List[0]PositionX = 1568,304
Objectives[32]Task_List[0]PositionY = 6671,671
Objectives[32]Task_List[0]PositionZ = 0,7733718
Objectives[32]Task_List[0]Speed = 4
Objectives[32]Task_List[0]SeatIndex = -1
Objectives[32]Task_List[0]TaskIndex = 0
Objectives[32]Task_List[0]Warp = True
Objectives[32]Task_List[1]Type = VehicleFollow(Player)
Objectives[32]Task_List[1]positionX = 1568,304
Objectives[32]Task_List[1]positionY = 6671,671
Objectives[32]Task_List[1]positionZ = 1,036187
Objectives[32]Task_List[1]speed = 30
Objectives[32]Task_List[1]minDistance = 5
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 0

Objectives[33]Type = GoTo_Actor
Objectives[33]Text = Back to the dinghy
Objectives[33]positionX = 1571,991
Objectives[33]positionY = 6654,739
Objectives[33]positionZ = 1,397901
Objectives[33]GoTo_Actor_ChangToCompanion = True
Objectives[33]GoTo_Actor_Distance = 6
Objectives[33]GoTo_Actor_Remove_Blip = False
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 3
Objectives[33]ObjectiveMessages[0]positionX = 2206,72
Objectives[33]ObjectiveMessages[0]positionY = 6359,025
Objectives[33]ObjectiveMessages[0]positionZ = 167,0166
Objectives[33]ObjectiveMessages[0]Message = Trevor, how's it going?
Objectives[33]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[33]ObjectiveMessages[0]Sender = 
Objectives[33]ObjectiveMessages[0]Subject = 
Objectives[33]ObjectiveMessages[0]MessageColor = Yellow
Objectives[33]ObjectiveMessages[0]PlayFromStart = True
Objectives[33]ObjectiveMessages[0]Delay = False
Objectives[33]ObjectiveMessages[0]DelayTime = 0
Objectives[33]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[0]TypeSubtitle = False
Objectives[33]ObjectiveMessages[0]TypeTextMesage = True
Objectives[33]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[1]positionX = 2209,435
Objectives[33]ObjectiveMessages[1]positionY = 6358,671
Objectives[33]ObjectiveMessages[1]positionZ = 165,6536
Objectives[33]ObjectiveMessages[1]Message = Well, I found the bags, come meet me.
Objectives[33]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[33]ObjectiveMessages[1]Sender = 
Objectives[33]ObjectiveMessages[1]Subject = 
Objectives[33]ObjectiveMessages[1]MessageColor = Orange
Objectives[33]ObjectiveMessages[1]PlayFromStart = True
Objectives[33]ObjectiveMessages[1]Delay = False
Objectives[33]ObjectiveMessages[1]DelayTime = 0
Objectives[33]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[1]TypeSubtitle = False
Objectives[33]ObjectiveMessages[1]TypeTextMesage = True
Objectives[33]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[33]ObjectiveMessages[2]positionX = 2213,049
Objectives[33]ObjectiveMessages[2]positionY = 6358,193
Objectives[33]ObjectiveMessages[2]positionZ = 163,8045
Objectives[33]ObjectiveMessages[2]Message = Ok, I'm coming.
Objectives[33]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[33]ObjectiveMessages[2]Sender = 
Objectives[33]ObjectiveMessages[2]Subject = 
Objectives[33]ObjectiveMessages[2]MessageColor = Yellow
Objectives[33]ObjectiveMessages[2]PlayFromStart = True
Objectives[33]ObjectiveMessages[2]Delay = False
Objectives[33]ObjectiveMessages[2]DelayTime = 0
Objectives[33]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[33]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[33]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[33]ObjectiveMessages[2]TypeSubtitle = False
Objectives[33]ObjectiveMessages[2]TypeTextMesage = True
Objectives[33]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[33]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[34]Text = Get the dinghy
Objectives[34]FaildText = 
Objectives[34]Type = Enter_Vehicle
Objectives[34]positionX = 1570,93
Objectives[34]positionY = 6667,729
Objectives[34]positionZ = 0,7757689
Objectives[34]EnterVehicle_AsPassenger = False
Objectives[34]EnterVehicle_CanExit = True
Objectives[34]EnterVehicle_SetIsWanted = False
Objectives[34]EnterVehicle_SeatIndex = 0
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 2
Objectives[34]ObjectiveMessages[0]positionX = 2217,906
Objectives[34]ObjectiveMessages[0]positionY = 6357,559
Objectives[34]ObjectiveMessages[0]positionZ = 161,291
Objectives[34]ObjectiveMessages[0]Message = I'm here.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = Yellow
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = False
Objectives[34]ObjectiveMessages[0]TypeTextMesage = True
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[34]ObjectiveMessages[1]positionX = 2220,874
Objectives[34]ObjectiveMessages[1]positionY = 6357,137
Objectives[34]ObjectiveMessages[1]positionZ = 159,7521
Objectives[34]ObjectiveMessages[1]Message = Well, let's go.
Objectives[34]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[34]ObjectiveMessages[1]Sender = 
Objectives[34]ObjectiveMessages[1]Subject = 
Objectives[34]ObjectiveMessages[1]MessageColor = Orange
Objectives[34]ObjectiveMessages[1]PlayFromStart = True
Objectives[34]ObjectiveMessages[1]Delay = False
Objectives[34]ObjectiveMessages[1]DelayTime = 0
Objectives[34]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[1]TypeSubtitle = False
Objectives[34]ObjectiveMessages[1]TypeTextMesage = True
Objectives[34]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[35]Type = Mission_Settings_Objective
Objectives[35]positionX = 1544,771
Objectives[35]positionY = 6646,393
Objectives[35]positionZ = 1,107599
Objectives[35]MissionSettings_TimesOfDay = 23
Objectives[35]MissionSettings_Weather = 23
Objectives[35]MissionSettings_WantedLevel = Current
Objectives[35]MissionSettings_SetWantedLevelNow = Current
Objectives[35]MissionSettings_StartNightvision = False
Objectives[35]MissionSettings_StopNightvision = False
Objectives[35]MissionSettings_StartSeethrough = False
Objectives[35]MissionSettings_StopSeethrough = False
Objectives[35]MissionSettings_StartMusic = False
Objectives[35]MissionSettings_StopMusic = False
Objectives[35]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 0

Objectives[36]Text = Out of here
Objectives[36]Type = Leave_Area
Objectives[36]positionX = 1576,184
Objectives[36]positionY = 6661,364
Objectives[36]positionZ = 1,807021
Objectives[36]Leave_Area_Distance = 200
Objectives[36]Leave_Area_Use_Objective_Position = False
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 0

Objectives[37]Type = Random_Spawn_Objective
Objectives[37]positionX = 1548,899
Objectives[37]positionY = 6611,635
Objectives[37]positionZ = 1,877729
Objectives[37]Random_Actors_Actor_Model_Name = g_m_y_korean_02
Objectives[37]Random_Actors_Vehicle_Model_Name = dinghy4
Objectives[37]Random_Actors_Vehicle_Primary_Color = UtilBlack
Objectives[37]Random_Actors_Vehicle_Secondary_Color = MetallicAnthraciteGray
Objectives[37]Random_Actors_Weapon_Model_Name = Pistol
Objectives[37]Random_Actors_Passenger = True
Objectives[37]Random_Actors_Fill_With_Occupants = True
Objectives[37]Random_Actors_Max_Count = 3
Objectives[37]Random_Actors_Max_ReSpawn = 5
Objectives[37]Random_Actors_Spawn_End = False
Objectives[37]Random_Actors_Spawn_Actors_Only = False
Objectives[37]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[37]Random_Actors_Spawn_Actors_In_Vehicle_Water = True
Objectives[37]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[37]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = Back to the beach
Objectives[38]Text2 = 
Objectives[38]Text3 = 
Objectives[38]Failed_Text = 
Objectives[38]Type = Checkpoint
Objectives[38]Checkpoint_Type = 45
Objectives[38]Reserved = 1
Objectives[38]ColorR = 255
Objectives[38]ColorG = 255
Objectives[38]ColorB = 0
Objectives[38]ColorA = 255
Objectives[38]IconColorR = 255
Objectives[38]IconColorG = 255
Objectives[38]IconColorB = 0
Objectives[38]IconColorA = 255
Objectives[38]positionX = 1557,32
Objectives[38]positionY = 6661,747
Objectives[38]positionZ = 0,6698912
Objectives[38]Heading = -535
Objectives[38]Diameter = 4
Objectives[38]minimum_hight = 4
Objectives[38]maximum_hight = 10
Objectives[38]TriggerDistance = 15
Objectives[38]PlaySound = False
Objectives[38]LoseWanted = False
Objectives[38]Stop_Vehicle = False
Objectives[38]DeliverVehicleOnly = False
Objectives[38]DeliverTrailor = False
Objectives[38]DeliverTowTruck = False
Objectives[38]DeliverVehicleCargobob = False
Objectives[38]DeliverPropCargobob = False
Objectives[38]mission_ActorsCount = 0
Objectives[38]mission_Vehicles = 0
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 0
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 3
Objectives[38]ObjectiveMessages[0]positionX = 2226,979
Objectives[38]ObjectiveMessages[0]positionY = 6356,336
Objectives[38]ObjectiveMessages[0]positionZ = 156,4073
Objectives[38]ObjectiveMessages[0]Message = Guys, boats are coming.
Objectives[38]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = Green
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = False
Objectives[38]ObjectiveMessages[0]TypeTextMesage = True
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[1]positionX = 2230,604
Objectives[38]ObjectiveMessages[1]positionY = 6355,839
Objectives[38]ObjectiveMessages[1]positionZ = 154,1976
Objectives[38]ObjectiveMessages[1]Message = Shit, let's get back to the beach as quickly as possibile.
Objectives[38]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[38]ObjectiveMessages[1]Sender = 
Objectives[38]ObjectiveMessages[1]Subject = 
Objectives[38]ObjectiveMessages[1]MessageColor = Orange
Objectives[38]ObjectiveMessages[1]PlayFromStart = True
Objectives[38]ObjectiveMessages[1]Delay = False
Objectives[38]ObjectiveMessages[1]DelayTime = 0
Objectives[38]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[1]TypeSubtitle = False
Objectives[38]ObjectiveMessages[1]TypeTextMesage = True
Objectives[38]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[38]ObjectiveMessages[2]positionX = 2234,451
Objectives[38]ObjectiveMessages[2]positionY = 6355,343
Objectives[38]ObjectiveMessages[2]positionZ = 151,5792
Objectives[38]ObjectiveMessages[2]Message = You think about driving, we try to stop them.
Objectives[38]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[38]ObjectiveMessages[2]Sender = 
Objectives[38]ObjectiveMessages[2]Subject = 
Objectives[38]ObjectiveMessages[2]MessageColor = Yellow
Objectives[38]ObjectiveMessages[2]PlayFromStart = True
Objectives[38]ObjectiveMessages[2]Delay = False
Objectives[38]ObjectiveMessages[2]DelayTime = 0
Objectives[38]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[2]TypeSubtitle = False
Objectives[38]ObjectiveMessages[2]TypeTextMesage = True
Objectives[38]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[39]Text = Get the Bodhy
Objectives[39]FaildText = 
Objectives[39]Type = Enter_Vehicle
Objectives[39]positionX = 1562,452
Objectives[39]positionY = 6645,431
Objectives[39]positionZ = 1,425804
Objectives[39]EnterVehicle_AsPassenger = False
Objectives[39]EnterVehicle_CanExit = True
Objectives[39]EnterVehicle_SetIsWanted = False
Objectives[39]EnterVehicle_SeatIndex = 0
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 1
Objectives[39]ObjectiveMessages[0]positionX = 2239,668
Objectives[39]ObjectiveMessages[0]positionY = 6354,656
Objectives[39]ObjectiveMessages[0]positionZ = 147,7482
Objectives[39]ObjectiveMessages[0]Message = Let's get the car and get outta here, quick guys.
Objectives[39]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = Orange
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = False
Objectives[39]ObjectiveMessages[0]TypeTextMesage = True
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[40]Type = Mission_Settings_Objective
Objectives[40]positionX = 1541,627
Objectives[40]positionY = 6645,009
Objectives[40]positionZ = 0,8536685
Objectives[40]MissionSettings_TimesOfDay = 23
Objectives[40]MissionSettings_Weather = 23
Objectives[40]MissionSettings_WantedLevel = Current
Objectives[40]MissionSettings_SetWantedLevelNow = Current
Objectives[40]MissionSettings_StartNightvision = False
Objectives[40]MissionSettings_StopNightvision = False
Objectives[40]MissionSettings_StartSeethrough = False
Objectives[40]MissionSettings_StopSeethrough = False
Objectives[40]MissionSettings_StartMusic = False
Objectives[40]MissionSettings_StopMusic = False
Objectives[40]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 0

Objectives[41]Text = Out of here
Objectives[41]Type = Leave_Area
Objectives[41]positionX = 1564,29
Objectives[41]positionY = 6645,371
Objectives[41]positionZ = 1,381828
Objectives[41]Leave_Area_Distance = 100
Objectives[41]Leave_Area_Use_Objective_Position = False
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 2
Objectives[41]ObjectiveMessages[0]positionX = 2247,176
Objectives[41]ObjectiveMessages[0]positionY = 6353,718
Objectives[41]ObjectiveMessages[0]positionZ = 142,2089
Objectives[41]ObjectiveMessages[0]Message = Come on guys.
Objectives[41]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = Orange
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = False
Objectives[41]ObjectiveMessages[0]TypeTextMesage = True
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[41]ObjectiveMessages[1]positionX = 2250,882
Objectives[41]ObjectiveMessages[1]positionY = 6353,252
Objectives[41]ObjectiveMessages[1]positionZ = 139,454
Objectives[41]ObjectiveMessages[1]Message = Coming.
Objectives[41]ObjectiveMessages[1]Contact = CHAR_RON
Objectives[41]ObjectiveMessages[1]Sender = 
Objectives[41]ObjectiveMessages[1]Subject = 
Objectives[41]ObjectiveMessages[1]MessageColor = Yellow
Objectives[41]ObjectiveMessages[1]PlayFromStart = True
Objectives[41]ObjectiveMessages[1]Delay = False
Objectives[41]ObjectiveMessages[1]DelayTime = 0
Objectives[41]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[1]TypeSubtitle = False
Objectives[41]ObjectiveMessages[1]TypeTextMesage = True
Objectives[41]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[42]Type = Random_Spawn_Objective
Objectives[42]positionX = 1596,536
Objectives[42]positionY = 6555,663
Objectives[42]positionZ = 12,76509
Objectives[42]Random_Actors_Actor_Model_Name = g_m_y_korean_02
Objectives[42]Random_Actors_Vehicle_Model_Name = fugitive
Objectives[42]Random_Actors_Vehicle_Primary_Color = MetaillicVDarkBlue
Objectives[42]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[42]Random_Actors_Weapon_Model_Name = Pistol
Objectives[42]Random_Actors_Passenger = True
Objectives[42]Random_Actors_Fill_With_Occupants = True
Objectives[42]Random_Actors_Max_Count = 2
Objectives[42]Random_Actors_Max_ReSpawn = 3
Objectives[42]Random_Actors_Spawn_End = False
Objectives[42]Random_Actors_Spawn_Actors_Only = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Land = True
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[42]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 0

Objectives[43]Text = Back to the trailer
Objectives[43]Text2 = 
Objectives[43]Text3 = 
Objectives[43]Failed_Text = 
Objectives[43]Type = Checkpoint
Objectives[43]Checkpoint_Type = 45
Objectives[43]Reserved = 1
Objectives[43]ColorR = 255
Objectives[43]ColorG = 255
Objectives[43]ColorB = 0
Objectives[43]ColorA = 255
Objectives[43]IconColorR = 255
Objectives[43]IconColorG = 255
Objectives[43]IconColorB = 0
Objectives[43]IconColorA = 255
Objectives[43]positionX = 1987,566
Objectives[43]positionY = 3833,668
Objectives[43]positionZ = 31,20674
Objectives[43]Heading = -736,9316
Objectives[43]Diameter = 5
Objectives[43]minimum_hight = 2
Objectives[43]maximum_hight = 10
Objectives[43]TriggerDistance = 150
Objectives[43]PlaySound = False
Objectives[43]LoseWanted = True
Objectives[43]Stop_Vehicle = False
Objectives[43]DeliverVehicleOnly = False
Objectives[43]DeliverTrailor = False
Objectives[43]DeliverTowTruck = False
Objectives[43]DeliverVehicleCargobob = False
Objectives[43]DeliverPropCargobob = False
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 4
Objectives[43]ObjectiveMessages[0]positionX = 2256,907
Objectives[43]ObjectiveMessages[0]positionY = 6352,505
Objectives[43]ObjectiveMessages[0]positionZ = 135,0449
Objectives[43]ObjectiveMessages[0]Message = You guys think they're goign to follow us again?
Objectives[43]ObjectiveMessages[0]Contact = CHAR_WADE
Objectives[43]ObjectiveMessages[0]Sender = 
Objectives[43]ObjectiveMessages[0]Subject = 
Objectives[43]ObjectiveMessages[0]MessageColor = Green
Objectives[43]ObjectiveMessages[0]PlayFromStart = True
Objectives[43]ObjectiveMessages[0]Delay = False
Objectives[43]ObjectiveMessages[0]DelayTime = 0
Objectives[43]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[0]TypeSubtitle = False
Objectives[43]ObjectiveMessages[0]TypeTextMesage = True
Objectives[43]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[1]positionX = 2259,714
Objectives[43]ObjectiveMessages[1]positionY = 6352,131
Objectives[43]ObjectiveMessages[1]positionZ = 132,972
Objectives[43]ObjectiveMessages[1]Message = It's probable, keep your eyes open.
Objectives[43]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[1]Sender = 
Objectives[43]ObjectiveMessages[1]Subject = 
Objectives[43]ObjectiveMessages[1]MessageColor = Orange
Objectives[43]ObjectiveMessages[1]PlayFromStart = True
Objectives[43]ObjectiveMessages[1]Delay = False
Objectives[43]ObjectiveMessages[1]DelayTime = 0
Objectives[43]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[1]TypeSubtitle = False
Objectives[43]ObjectiveMessages[1]TypeTextMesage = True
Objectives[43]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[2]positionX = 2263,906
Objectives[43]ObjectiveMessages[2]positionY = 6351,633
Objectives[43]ObjectiveMessages[2]positionZ = 129,9663
Objectives[43]ObjectiveMessages[2]Message = Let's get back to the trailer as quickly as possible.
Objectives[43]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[43]ObjectiveMessages[2]Sender = 
Objectives[43]ObjectiveMessages[2]Subject = 
Objectives[43]ObjectiveMessages[2]MessageColor = Yellow
Objectives[43]ObjectiveMessages[2]PlayFromStart = True
Objectives[43]ObjectiveMessages[2]Delay = False
Objectives[43]ObjectiveMessages[2]DelayTime = 0
Objectives[43]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[2]TypeSubtitle = False
Objectives[43]ObjectiveMessages[2]TypeTextMesage = True
Objectives[43]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[43]ObjectiveMessages[3]positionX = 2267,568
Objectives[43]ObjectiveMessages[3]positionY = 6351,18
Objectives[43]ObjectiveMessages[3]positionZ = 127,2025
Objectives[43]ObjectiveMessages[3]Message = Ok, but let's make sure the police don't follow us.
Objectives[43]ObjectiveMessages[3]Contact = CHAR_TREVOR
Objectives[43]ObjectiveMessages[3]Sender = 
Objectives[43]ObjectiveMessages[3]Subject = 
Objectives[43]ObjectiveMessages[3]MessageColor = Orange
Objectives[43]ObjectiveMessages[3]PlayFromStart = True
Objectives[43]ObjectiveMessages[3]Delay = False
Objectives[43]ObjectiveMessages[3]DelayTime = 0
Objectives[43]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[43]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[43]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[43]ObjectiveMessages[3]TypeSubtitle = False
Objectives[43]ObjectiveMessages[3]TypeTextMesage = True
Objectives[43]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[43]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[44]Type = Random_Spawn_Objective
Objectives[44]positionX = 1558,782
Objectives[44]positionY = 6660,097
Objectives[44]positionZ = 1,151512
Objectives[44]Random_Actors_Actor_Model_Name = g_m_y_strpunk_02
Objectives[44]Random_Actors_Vehicle_Model_Name = blista
Objectives[44]Random_Actors_Vehicle_Primary_Color = PureWhite
Objectives[44]Random_Actors_Vehicle_Secondary_Color = PureWhite
Objectives[44]Random_Actors_Weapon_Model_Name = Pistol
Objectives[44]Random_Actors_Passenger = True
Objectives[44]Random_Actors_Fill_With_Occupants = True
Objectives[44]Random_Actors_Max_Count = 3
Objectives[44]Random_Actors_Max_ReSpawn = 3
Objectives[44]Random_Actors_Spawn_End = True
Objectives[44]Random_Actors_Spawn_Actors_Only = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Land = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Water = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Heli = False
Objectives[44]Random_Actors_Spawn_Actors_In_Vehicle_Plane = False
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Mission_Settings_Objective
Objectives[45]positionX = 1539,955
Objectives[45]positionY = 6643,812
Objectives[45]positionZ = 0,8477368
Objectives[45]MissionSettings_TimesOfDay = 23
Objectives[45]MissionSettings_Weather = 23
Objectives[45]MissionSettings_WantedLevel = Current
Objectives[45]MissionSettings_SetWantedLevelNow = 0
Objectives[45]MissionSettings_StartNightvision = False
Objectives[45]MissionSettings_StopNightvision = False
Objectives[45]MissionSettings_StartSeethrough = False
Objectives[45]MissionSettings_StopSeethrough = False
Objectives[45]MissionSettings_StartMusic = False
Objectives[45]MissionSettings_StopMusic = False
Objectives[45]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = Back to the trailer
Objectives[46]Text2 = 
Objectives[46]Text3 = 
Objectives[46]Failed_Text = 
Objectives[46]Type = Checkpoint
Objectives[46]Checkpoint_Type = 45
Objectives[46]Reserved = 1
Objectives[46]ColorR = 255
Objectives[46]ColorG = 255
Objectives[46]ColorB = 0
Objectives[46]ColorA = 255
Objectives[46]IconColorR = 255
Objectives[46]IconColorG = 255
Objectives[46]IconColorB = 0
Objectives[46]IconColorA = 255
Objectives[46]positionX = 1980,249
Objectives[46]positionY = 3829,389
Objectives[46]positionZ = 31,40364
Objectives[46]Heading = -736,9316
Objectives[46]Diameter = 3
Objectives[46]minimum_hight = 1
Objectives[46]maximum_hight = 10
Objectives[46]TriggerDistance = 2,5
Objectives[46]PlaySound = False
Objectives[46]LoseWanted = False
Objectives[46]Stop_Vehicle = False
Objectives[46]DeliverVehicleOnly = False
Objectives[46]DeliverTrailor = False
Objectives[46]DeliverTowTruck = False
Objectives[46]DeliverVehicleCargobob = False
Objectives[46]DeliverPropCargobob = False
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 3
Objectives[46]ObjectiveMessages[0]positionX = 2273,861
Objectives[46]ObjectiveMessages[0]positionY = 6350,432
Objectives[46]ObjectiveMessages[0]positionZ = 122,2447
Objectives[46]ObjectiveMessages[0]Message = We're almost there, we should be safe by now.
Objectives[46]ObjectiveMessages[0]Contact = CHAR_RON
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = Yellow
Objectives[46]ObjectiveMessages[0]PlayFromStart = True
Objectives[46]ObjectiveMessages[0]Delay = False
Objectives[46]ObjectiveMessages[0]DelayTime = 0
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = False
Objectives[46]ObjectiveMessages[0]TypeTextMesage = True
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[1]positionX = 2276,96
Objectives[46]ObjectiveMessages[1]positionY = 6350,035
Objectives[46]ObjectiveMessages[1]positionZ = 120,6844
Objectives[46]ObjectiveMessages[1]Message = Wade, is anyone still following us?
Objectives[46]ObjectiveMessages[1]Contact = CHAR_TREVOR
Objectives[46]ObjectiveMessages[1]Sender = 
Objectives[46]ObjectiveMessages[1]Subject = 
Objectives[46]ObjectiveMessages[1]MessageColor = Orange
Objectives[46]ObjectiveMessages[1]PlayFromStart = True
Objectives[46]ObjectiveMessages[1]Delay = False
Objectives[46]ObjectiveMessages[1]DelayTime = 0
Objectives[46]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[1]TypeSubtitle = False
Objectives[46]ObjectiveMessages[1]TypeTextMesage = True
Objectives[46]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[46]ObjectiveMessages[2]positionX = 2281,11
Objectives[46]ObjectiveMessages[2]positionY = 6349,537
Objectives[46]ObjectiveMessages[2]positionZ = 119,0451
Objectives[46]ObjectiveMessages[2]Message = I don't think so.
Objectives[46]ObjectiveMessages[2]Contact = CHAR_WADE
Objectives[46]ObjectiveMessages[2]Sender = 
Objectives[46]ObjectiveMessages[2]Subject = 
Objectives[46]ObjectiveMessages[2]MessageColor = Green
Objectives[46]ObjectiveMessages[2]PlayFromStart = True
Objectives[46]ObjectiveMessages[2]Delay = False
Objectives[46]ObjectiveMessages[2]DelayTime = 0
Objectives[46]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[2]TypeSubtitle = False
Objectives[46]ObjectiveMessages[2]TypeTextMesage = True
Objectives[46]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[47]Type = Set_Player_Actor_Objective
Objectives[47]Text = 
Objectives[47]positionX = 1974,492
Objectives[47]positionY = 3815,001
Objectives[47]positionZ = 32,42439
Objectives[47]SetPlayerActor_Use_Player = True
Objectives[47]SetPlayerActor_Player_Controllable = True
Objectives[47]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[47]SetPlayerActor_Use_Actor = False
Objectives[47]SetPlayerActor_RelationshipGroup_Change = False
Objectives[47]SetPlayerActor_RelationshipGroup = Neutral
Objectives[47]SetPlayerActor_Invincible_Change = False
Objectives[47]SetPlayerActor_Invincible = False
Objectives[47]SetPlayerActor_NewTask = True
Objectives[47]Int_Task = 99
Objectives[47]Task_Repeat = False
Objectives[47]Task_Timeout = False
Objectives[47]Task_Guard_Range = 10
Objectives[47]Task_Stay_In_Range = True
Objectives[47]Task_Wander_Range = 10
Objectives[47]Task_Scenario = NONE
Objectives[47]Task_TalkingAnimation = mic_chatter
Objectives[47]Task_Time = 1
Objectives[47]TaskListCount = 2
Objectives[47]Task_List[0]Type = WalkTo
Objectives[47]Task_List[0]DestinationX = 1974,492
Objectives[47]Task_List[0]DestinationY = 3815,001
Objectives[47]Task_List[0]DestinationZ = 32,92439
Objectives[47]Task_List[0]Rotation = -736,9316
Objectives[47]Task_List[0]Speed = 1
Objectives[47]Task_List[0]GoStraitToCoord = False
Objectives[47]Task_List[1]Type = WalkTo
Objectives[47]Task_List[1]DestinationX = 1976,524
Objectives[47]Task_List[1]DestinationY = 3814,532
Objectives[47]Task_List[1]DestinationZ = 32,92628
Objectives[47]Task_List[1]Rotation = -946,9316
Objectives[47]Task_List[1]Speed = 1
Objectives[47]Task_List[1]GoStraitToCoord = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 0

Objectives[48]Type = Set_Player_Actor_Objective
Objectives[48]Text = 
Objectives[48]positionX = 1562,763
Objectives[48]positionY = 6653,08
Objectives[48]positionZ = 1,528812
Objectives[48]SetPlayerActor_Use_Player = False
Objectives[48]SetPlayerActor_Player_Controllable = True
Objectives[48]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[48]SetPlayerActor_Use_Actor = True
Objectives[48]SetPlayerActor_RelationshipGroup_Change = True
Objectives[48]SetPlayerActor_RelationshipGroup = Friend
Objectives[48]SetPlayerActor_Invincible_Change = False
Objectives[48]SetPlayerActor_Invincible = False
Objectives[48]SetPlayerActor_NewTask = True
Objectives[48]Int_Task = 99
Objectives[48]Task_Repeat = False
Objectives[48]Task_Timeout = False
Objectives[48]Task_Guard_Range = 10
Objectives[48]Task_Stay_In_Range = True
Objectives[48]Task_Wander_Range = 10
Objectives[48]Task_Scenario = NONE
Objectives[48]Task_TalkingAnimation = mic_chatter
Objectives[48]Task_Time = 1
Objectives[48]TaskListCount = 2
Objectives[48]Task_List[0]Type = WalkTo
Objectives[48]Task_List[0]DestinationX = 1985,65
Objectives[48]Task_List[0]DestinationY = 3814,335
Objectives[48]Task_List[0]DestinationZ = 31,72457
Objectives[48]Task_List[0]Rotation = -946,9316
Objectives[48]Task_List[0]Speed = 1
Objectives[48]Task_List[0]GoStraitToCoord = False
Objectives[48]Task_List[1]Type = EnterVehicle
Objectives[48]Task_List[1]PositionX = 1988,737
Objectives[48]Task_List[1]PositionY = 3813,734
Objectives[48]Task_List[1]PositionZ = 31,68081
Objectives[48]Task_List[1]Speed = 1
Objectives[48]Task_List[1]SeatIndex = 0
Objectives[48]Task_List[1]TaskIndex = 1
Objectives[48]Task_List[1]Warp = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 0

Objectives[49]Type = Set_Player_Actor_Objective
Objectives[49]Text = 
Objectives[49]positionX = 1567,122
Objectives[49]positionY = 6657,32
Objectives[49]positionZ = 1,538695
Objectives[49]SetPlayerActor_Use_Player = False
Objectives[49]SetPlayerActor_Player_Controllable = True
Objectives[49]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[49]SetPlayerActor_Use_Actor = True
Objectives[49]SetPlayerActor_RelationshipGroup_Change = True
Objectives[49]SetPlayerActor_RelationshipGroup = Friend
Objectives[49]SetPlayerActor_Invincible_Change = False
Objectives[49]SetPlayerActor_Invincible = False
Objectives[49]SetPlayerActor_NewTask = True
Objectives[49]Int_Task = 99
Objectives[49]Task_Repeat = False
Objectives[49]Task_Timeout = False
Objectives[49]Task_Guard_Range = 10
Objectives[49]Task_Stay_In_Range = True
Objectives[49]Task_Wander_Range = 10
Objectives[49]Task_Scenario = NONE
Objectives[49]Task_TalkingAnimation = mic_chatter
Objectives[49]Task_Time = 1
Objectives[49]TaskListCount = 5
Objectives[49]Task_List[0]Type = WalkTo
Objectives[49]Task_List[0]DestinationX = 1985,422
Objectives[49]Task_List[0]DestinationY = 3814,729
Objectives[49]Task_List[0]DestinationZ = 31,74967
Objectives[49]Task_List[0]Rotation = -946,9316
Objectives[49]Task_List[0]Speed = 1
Objectives[49]Task_List[0]GoStraitToCoord = False
Objectives[49]Task_List[1]Type = EnterVehicle
Objectives[49]Task_List[1]PositionX = 1988,447
Objectives[49]Task_List[1]PositionY = 3813,748
Objectives[49]Task_List[1]PositionZ = 31,69042
Objectives[49]Task_List[1]Speed = 1
Objectives[49]Task_List[1]SeatIndex = -1
Objectives[49]Task_List[1]TaskIndex = 1
Objectives[49]Task_List[1]Warp = False
Objectives[49]Task_List[2]Type = Pause
Objectives[49]Task_List[2]positionX = 1982,549
Objectives[49]Task_List[2]positionY = 3814,51
Objectives[49]Task_List[2]positionZ = 31,89165
Objectives[49]Task_List[2]time = 5
Objectives[49]Task_List[3]Type = Drive
Objectives[49]Task_List[3]PositionX = 1920,856
Objectives[49]Task_List[3]PositionY = 3797,65
Objectives[49]Task_List[3]PositionZ = 31,73292
Objectives[49]Task_List[3]Speed = 15
Objectives[49]Task_List[3]StopBeforeVehicles = True
Objectives[49]Task_List[3]StopBeforeActors = True
Objectives[49]Task_List[3]AvoidVehicles = True
Objectives[49]Task_List[3]AvoidEmptyVehicles = False
Objectives[49]Task_List[3]AvoidActors = False
Objectives[49]Task_List[3]AvoidObjects = True
Objectives[49]Task_List[3]StopAtLights = True
Objectives[49]Task_List[3]UseBlinkers = True
Objectives[49]Task_List[3]AllowGoingWrongWay = False
Objectives[49]Task_List[3]Reverse = False
Objectives[49]Task_List[3]TakeShortestPath = False
Objectives[49]Task_List[3]IgnoreRoads = False
Objectives[49]Task_List[3]IgnoreAllPathing = False
Objectives[49]Task_List[3]AvoidHighWays = False
Objectives[49]Task_List[4]Type = Drive
Objectives[49]Task_List[4]PositionX = 1682,182
Objectives[49]Task_List[4]PositionY = 3629,365
Objectives[49]Task_List[4]PositionZ = 34,94053
Objectives[49]Task_List[4]Speed = 15
Objectives[49]Task_List[4]StopBeforeVehicles = True
Objectives[49]Task_List[4]StopBeforeActors = True
Objectives[49]Task_List[4]AvoidVehicles = True
Objectives[49]Task_List[4]AvoidEmptyVehicles = False
Objectives[49]Task_List[4]AvoidActors = False
Objectives[49]Task_List[4]AvoidObjects = True
Objectives[49]Task_List[4]StopAtLights = True
Objectives[49]Task_List[4]UseBlinkers = True
Objectives[49]Task_List[4]AllowGoingWrongWay = False
Objectives[49]Task_List[4]Reverse = False
Objectives[49]Task_List[4]TakeShortestPath = False
Objectives[49]Task_List[4]IgnoreRoads = False
Objectives[49]Task_List[4]IgnoreAllPathing = False
Objectives[49]Task_List[4]AvoidHighWays = False
Objectives[49]mission_ActorsCount = 0
Objectives[49]mission_Vehicles = 0
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Hint_Objective
Objectives[50]Text = 
Objectives[50]positionX = 1555,471
Objectives[50]positionY = 6657,004
Objectives[50]positionZ = 1,333179
Objectives[50]Hint_Time = 25
Objectives[50]Hint_FOV = 45
Objectives[50]Hint_Use_Position = False
Objectives[50]Hint_Use_Player = False
Objectives[50]Hint_Use_Actor = True
Objectives[50]Hint_Use_Vehicle = False
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 5
Objectives[50]ObjectiveMessages[0]positionX = 2285,965
Objectives[50]ObjectiveMessages[0]positionY = 6348,935
Objectives[50]ObjectiveMessages[0]positionZ = 115,366
Objectives[50]ObjectiveMessages[0]Message = Ok guys, let's go to sleep, I don't want to see you till tomorrow.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_TREVOR
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = Orange
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = False
Objectives[50]ObjectiveMessages[0]TypeTextMesage = True
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[1]positionX = 2288,599
Objectives[50]ObjectiveMessages[1]positionY = 6348,583
Objectives[50]ObjectiveMessages[1]positionZ = 113,0293
Objectives[50]ObjectiveMessages[1]Message = Ok, bye guys.
Objectives[50]ObjectiveMessages[1]Contact = CHAR_WADE
Objectives[50]ObjectiveMessages[1]Sender = 
Objectives[50]ObjectiveMessages[1]Subject = 
Objectives[50]ObjectiveMessages[1]MessageColor = Green
Objectives[50]ObjectiveMessages[1]PlayFromStart = True
Objectives[50]ObjectiveMessages[1]Delay = False
Objectives[50]ObjectiveMessages[1]DelayTime = 0
Objectives[50]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[1]TypeSubtitle = False
Objectives[50]ObjectiveMessages[1]TypeTextMesage = True
Objectives[50]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[2]positionX = 2293,301
Objectives[50]ObjectiveMessages[2]positionY = 6347,997
Objectives[50]ObjectiveMessages[2]positionZ = 108,4109
Objectives[50]ObjectiveMessages[2]Message = Wade, would you give me a ride home?
Objectives[50]ObjectiveMessages[2]Contact = CHAR_RON
Objectives[50]ObjectiveMessages[2]Sender = 
Objectives[50]ObjectiveMessages[2]Subject = 
Objectives[50]ObjectiveMessages[2]MessageColor = Yellow
Objectives[50]ObjectiveMessages[2]PlayFromStart = True
Objectives[50]ObjectiveMessages[2]Delay = False
Objectives[50]ObjectiveMessages[2]DelayTime = 0
Objectives[50]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[2]TypeSubtitle = False
Objectives[50]ObjectiveMessages[2]TypeTextMesage = True
Objectives[50]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[3]positionX = 2295,49
Objectives[50]ObjectiveMessages[3]positionY = 6347,744
Objectives[50]ObjectiveMessages[3]positionZ = 106,1279
Objectives[50]ObjectiveMessages[3]Message = Sure.
Objectives[50]ObjectiveMessages[3]Contact = CHAR_WADE
Objectives[50]ObjectiveMessages[3]Sender = 
Objectives[50]ObjectiveMessages[3]Subject = 
Objectives[50]ObjectiveMessages[3]MessageColor = Green
Objectives[50]ObjectiveMessages[3]PlayFromStart = True
Objectives[50]ObjectiveMessages[3]Delay = False
Objectives[50]ObjectiveMessages[3]DelayTime = 0
Objectives[50]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[3]TypeSubtitle = False
Objectives[50]ObjectiveMessages[3]TypeTextMesage = True
Objectives[50]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[50]ObjectiveMessages[4]positionX = 2298,446
Objectives[50]ObjectiveMessages[4]positionY = 6347,056
Objectives[50]ObjectiveMessages[4]positionZ = 102,9085
Objectives[50]ObjectiveMessages[4]Message = Thank you, bye Trevor.
Objectives[50]ObjectiveMessages[4]Contact = CHAR_RON
Objectives[50]ObjectiveMessages[4]Sender = 
Objectives[50]ObjectiveMessages[4]Subject = 
Objectives[50]ObjectiveMessages[4]MessageColor = Yellow
Objectives[50]ObjectiveMessages[4]PlayFromStart = True
Objectives[50]ObjectiveMessages[4]Delay = False
Objectives[50]ObjectiveMessages[4]DelayTime = 0
Objectives[50]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[4]TypeSubtitle = False
Objectives[50]ObjectiveMessages[4]TypeTextMesage = True
Objectives[50]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

